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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Imoen will appear as a sorcerer in spellhold. Her base (minimum) level will be 13. If your protagonist is high level enough she will gain additional XP to level up after she joins you. The additional spells after the level up will be chosen by the player during the game. What we want to decide over now in this poll is to determine her base spells as a 13th level sorcerer.
I have chosen most of her spells (as a 13th level sorcerer) in an optimized way for your needs in IA (as probably I know the usefulness and power of each spell in IA better than most other players). However, I want your opinions about the few remaining spell slots. Her current list of spells are as follows: First level spells: - Magic Missile - Shield - Larloch's minor drain - Identify - Burning Hands Second level spells: - Mirro Image - Melf's Acid Arrow - Blur - Resist Fear - One last spell you need to vote for and choose Third level spells: - Vampiric Touch - Flame Arrow - Remove Magic - Dispel Magic Fourth level spells: - Emotion - Ray of Fragmentation - Stoneskin - One last spell you need to vote for and choose Fifth level spells: - Breach - Oracle - One last spell you need to vote for and choose Sixth level spells: - Protection from Magic Energy - One last spell you need to vote for and choose As I said, if your protagonist is high level, Imoen will gain additional XP once she joins the party and may immediately level up. Those additional spells (after the level up) will be chosen by the player. What we want to determine now are her remaining spells as a 13th level sorcerer. Note 1: I don't guarantee that I will follow the result of the poll accurately (as I still know things about the mod that voters may not know), but I guarantee that I will consider the poll as one of my main criteria for making the final decision. In other words, I have reasons to prefer some of the options to others, but those reasons are not decisive (if they were decisive I wouldn't need to create a poll) and I will surely consider the poll and your comments before making the final decision about each spell level. Note 2: The options in the poll are written in alphabetical order. So, the order doesn't show anything about my own preferences. -------------------- Improved Anvil
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#2
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Forum Member Posts: 18 Joined: 9-May 07 ![]() |
I think Resist Fear is much more useful. Against moderately challenging enemies (=good saving throws or resistances or immunities) Web is useless. Wasting an additional 4th level slot for a combo that's only effective against weak enemies doesn't sound like a good choice.
Edit: I voted Luck, Minor Globe of Invulnerability, Lower Resistance and Improved Haste. Unfortunately a thief can't be replaced so easily by Knock, the party would be left with no way to disarm traps and would be forced to take the blast each and every time. This post has been edited by Ice: Jul 17 2007, 01:41 PM |
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Lo-Fi Version | Time is now: 1st August 2025 - 06:33 AM |