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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Are you happy with Nalia's class (= A weaker duplicate of Imeon)? Or do you prefer her to be a sorceress? Of course, she says things about lockpicking in her dialogues, but perhaps they are not really too many or too important. Another alternative is to increase her level in thief class to make her a better thief for those who want to save a slot for a party member (though in this way she will become even more identical with Imoen).
Another option is to leave Nalia as she is and change Imoen to a Sorceress when you find her in Spellhold. The justification can be that through the rituals and experiments performed on her, amazing and radical changes have occurred in her mental status. A last and moderate choice is to leave both of them as they are but just re-distribute Nalia's thieving skills to make her a better trap finder/disarmer. 10% of her pick pocket skill can be safely moved to her remove trap. Any comments? This post has been edited by Sikret: Jul 3 2007, 07:33 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
After having played IA version 2 or something along those lines I'm very much interested in playing it again this summer. Since I'm planning to take Nalia along for the run here are my thoughts on the matter.
Currently (if all is correct) the Nalia stats are: Open Locks: 60 % Find Traps: 80 % Pick Pockets: 35 % Move silently: 20 % Hide in Shadows: 15 % Detect Illusion: 0 % Set TRaps: 5 % Backstab Multiplier: 2x Personally I think her Find Traps value is quite enough. With either the Ring of Danger Sense (+25%) and later the upgraded version (Ring of Burglary), she'll have it topped out at 105%, which would be more than enough. Her Pick Locks may be improved slightly since with the Ring of Lockpicks/ Ring of Burglary it will maximize at 85%. It's not that bad, but I would maybe improve it slightly to allow it to reach maybe 95% when using the ring? There is of course a ring slot conflict until you can forge the Ring of Burglary, but I always found that that added a nice touch to it. I don't know why she would need the points in pick pockets, since she's Nobility and with her personality she would refrain from such actions.... I think this would be the source of point deduction if another one is to be raised. Finally, since she had some help from her servants with sneaking in and out of the keep, I see no justification in either having to drastically adjust her 'hide in shadows' or 'move silently'. Maybe a 5% here or there so that she might have some decent values when using other gear like the boots of stealth or such. I think the final stats could be nicely adjusted to without having to raise her thief levels: Open Locks: 60 % -> 70% Find Traps: 80 % Pick Pockets: 35 % -> 15% Move silently: 20 % -> 25% Hide in Shadows: 15 % -> 20% Detect Illusion: 0 % Set TRaps: 5 % Backstab Multiplier: 2x EDIT1: I recall that the keep trap levels are all 70- except for 2... but you can imagine that those were installed there by the current inhabitants. EDIT2: I definately enjoy the thought of Imoen as a Wild Mage. That would be a very interesting change. This post has been edited by lroumen: Jul 9 2007, 03:04 PM |
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