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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Are you happy with Nalia's class (= A weaker duplicate of Imeon)? Or do you prefer her to be a sorceress? Of course, she says things about lockpicking in her dialogues, but perhaps they are not really too many or too important. Another alternative is to increase her level in thief class to make her a better thief for those who want to save a slot for a party member (though in this way she will become even more identical with Imoen).
Another option is to leave Nalia as she is and change Imoen to a Sorceress when you find her in Spellhold. The justification can be that through the rituals and experiments performed on her, amazing and radical changes have occurred in her mental status. A last and moderate choice is to leave both of them as they are but just re-distribute Nalia's thieving skills to make her a better trap finder/disarmer. 10% of her pick pocket skill can be safely moved to her remove trap. Any comments? This post has been edited by Sikret: Jul 3 2007, 07:33 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
I still agree that it was not a good idea for Bioware to provide 2 mage-thief dual NPCs. There is certainly reason to institute a change if so desired.
My original proposal was for Nalia to be a sorcerer and Imoen to be a swashbuckler. While both girls have story background as thieves, I personally think keeping Imoen as a thief is the option that is more coherent with the entire story of BG. However, Sikret has decided that Nalia is to remain thief-mage. Therefore, I would suggest giving Nalia a few more thief levels so that she can at least reliably find/disarm traps and open locks. I think that she needs more thief levels than she has, but more than 11 would be unnecessary. That way if a player wants a mage but also wants to be able to handle the traps/locks, then Nalia will fill the bill on both accounts. I think Exor’s proposal of Imoen as a thief-wild mage is an interesting idea. Because of cheese/bugs, a high level wild mage is far superior to any other class (even sorcerer) in the regular game. The wild mage is not the best class in IA, for sure (fighter-mage types still win out there). In fact, I’m not sure that the wild mage remains superior to the sorcerer in IA - maybe. Still, it’s an interesting proposal, and I can see that a wild mage may fit Imoen’s personality. Although I think it is a little strange for a thief-mage to become transformed to a sorcerer, perhaps having your soul ripped out could have strange consequences??? Any way, I wouldn’t object to her becoming a sorcerer. In that case, I would probably use an NPC mage until I picked her up. As it is, I don’t use Imoen at all in IA. |
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