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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Didn't see an active comprehensive bug thread... If I missed it please delete this topic.
I was very careful about my installation so I don't believe I have any conflicting mods. I noticed you could attack some of the dialog triggered improved NPCs without repercussion. They would stand there while I pound on them, drinking potions until they finally died, never turning hostile. Initiating dialog was the only way to trigger hostility. This occured with Borinall and Samia. I'd imagine this may be the case with other NPCs as well so I'll keep an eye out. |
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#2
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Forum Member Posts: 61 Joined: 16-April 07 ![]() |
QUOTE(Stu) Oh...I thought it was fine as long as you don't save after using a cheat. My bad When I first started playing IA I used CTRL-Y a couple of times to see what enemies were carrying, then went back to an earlier save. If I recall correctly however, the enemies dropped additional items when I defeated them normally, items which didn't appear when I used CTRL-Y. I don't know if this is a deliberate anti-cheat feature or a by-product of the randomization program (the bug Sikret refers to). My game wasn't screwed up by CTRL-Y as long as I went back to an earlier save before I'd used it. But obviously the use of CTRL-Y, either to defeat enemies or just to see what they are carrying, is little use if you are going to miss out on some major goodies (and of course it is cheating). |
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Lo-Fi Version | Time is now: 7th June 2025 - 09:08 AM |