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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Are you happy with Nalia's class (= A weaker duplicate of Imeon)? Or do you prefer her to be a sorceress? Of course, she says things about lockpicking in her dialogues, but perhaps they are not really too many or too important. Another alternative is to increase her level in thief class to make her a better thief for those who want to save a slot for a party member (though in this way she will become even more identical with Imoen).
Another option is to leave Nalia as she is and change Imoen to a Sorceress when you find her in Spellhold. The justification can be that through the rituals and experiments performed on her, amazing and radical changes have occurred in her mental status. A last and moderate choice is to leave both of them as they are but just re-distribute Nalia's thieving skills to make her a better trap finder/disarmer. 10% of her pick pocket skill can be safely moved to her remove trap. Any comments? This post has been edited by Sikret: Jul 3 2007, 07:33 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() ![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK ![]() |
I would say tweak Nalia's thief points but otherwise leave her.
I wouldn't suggest removing her thieving abilities completely because I feel it fits her background and wouldn't want to be forced to take Yoshimo or Jan as a thief if I didn't play one myself. Also it's clear from what she says that Nalia has learnt magic - it's not something she was born with - so personally I wouldn't make her into a sorceress. I wouldn't object to Imoen becoming a sorceress. In fact I think that's a good idea and it can be justified far more easily than for Nalia. Btw, would you mention Imoen's transformation (if you decide to implement it) in a readme? Could be a bit harsh if you didn't know and played with Yoshimo up til the asylum counting on getting Imoen back as a thief... |
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#3
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
Also it's clear from what she says that Nalia has learnt magic - it's not something she was born with - so personally I wouldn't make her into a sorceress. A sorcerer learns magic too. It takes XP for them to learn (however that is accomplished) to cast new spells. I'm really surprised that Auntie allowed Nalia to be instructed as a wizard at all, myself. |
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#4
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![]() ![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK ![]() |
A sorcerer learns magic too. It takes XP for them to learn (however that is accomplished) to cast new spells. I'm really surprised that Auntie allowed Nalia to be instructed as a wizard at all, myself. What I meant is that a wizard learns from scratch (i.e. it's all learning). A sorcerer only learns how to use the innate magical power they were born with (or granted by bizarre experimentation, conceivably). That magical power is not learnt from somewhere in the first place, it's just there. Nalia "has been educated and taught the magical arts, as per her dead mother's wishes" according to her biography. This was what I was referring to when I said she has 'learnt' magic. This description clearly refers to her being a mage rather than a sorceress. To make the change, Nalia's background, dialogue etc. would have to be reworked a bit. This is one reason why I'm in favour of having Imoen's class changed instead. This post has been edited by Raven: Jul 3 2007, 08:38 PM |
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