The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Spell memorization
Shadan
post Jun 29 2007, 11:40 AM
Post #1



Group Icon

Gold Member
Tactical reputation: 3
Posts: 959
Joined: 29-June 07
From: Budapest - Hungary




I am new in IA. Played BG2 some years ago, now I want to try IA. I read that new version will come out soon, so I have a suggestion.
In PnP version you can memorize a lower level spell into a higher spell slot. At least it is in 3.0 and 3.5, I am not sure about 2nd ed. since I am plying 3rd ed. since years. So you can memorize for example one lvl 1, 2 or 3 spell into one lvl 4 spell slot. This would help when you need important buffs for example Chatoic Command, but you want to use some ohter lvl 4 spells also...
Just an idea for IA 4.3. wink.gif
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Stu
post Jul 3 2007, 08:16 AM
Post #2





Forum Member
Posts: 53
Joined: 13-June 07
From: Adelaide, Australia




QUOTE
I don't think that Chromatic Orb needs an attack roll, does it?

Nope, although a saving throw to negate the damage and the effect is given (hence it can fail, especially against tougher enemies)

QUOTE
D4 dmg is irrelevant, but if I understand correctly what you wrote here, I can stop the game when I see one of my enemies started to cast, cast a Larloch on him with my mage. Since Larloch casting speed 1, it will distrupt his spell. Is it works? If yes, it is good spell. Even better than Magic Missile or Chromatic Orb what I use, since CO need an attack roll and Magic Missile is stopped by Shield or magic resistance.


Yes - but I wouldn't get a mage to cast it - they should be casting something like lower resistance (so that you can cast decent spell later in the fight) or buffing etc. A fighter mage would be better suited to it because they could make better use of the rest of the round (ie making decent attacks) whereas a mage cannot. Also your F/M may get some esoteric benefit out of the extra HP while your mage would not (you should never allow your mage to be hit)

Better than Magic missile - probably not. As soon as you bring the enemies MR down below around 70% your missiles will be very likely to hit and they're going to cause a bit more damage than Larlocks minor drain. Having said LMD definitely has its uses.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 16th August 2025 - 01:59 AM