The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Spell memorization
Shadan
post Jun 29 2007, 11:40 AM
Post #1



Group Icon

Gold Member
Tactical reputation: 3
Posts: 959
Joined: 29-June 07
From: Budapest - Hungary




I am new in IA. Played BG2 some years ago, now I want to try IA. I read that new version will come out soon, so I have a suggestion.
In PnP version you can memorize a lower level spell into a higher spell slot. At least it is in 3.0 and 3.5, I am not sure about 2nd ed. since I am plying 3rd ed. since years. So you can memorize for example one lvl 1, 2 or 3 spell into one lvl 4 spell slot. This would help when you need important buffs for example Chatoic Command, but you want to use some ohter lvl 4 spells also...
Just an idea for IA 4.3. wink.gif
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Shadan
post Jul 2 2007, 08:36 AM
Post #2



Group Icon

Gold Member
Tactical reputation: 3
Posts: 959
Joined: 29-June 07
From: Budapest - Hungary




OK, there is a reason about Flame Arrow and Skull Trap, but why is so good that Spook? Imho best lvl 1 spell is Chromatic Orb, but I can imagine that in IA with insane savong throws at NPC, CO is useless, then only Magic Missile left for lvl 1.
Btw I like that kind of killing when u bomb monsters with Greater Malison, Entangle, Grease, Web etc. then throw in some Cloudkill or other nasty damage over time area spell. biggrin.gif

Thanks Sikret. smile.gif

This post has been edited by shadan: Jul 2 2007, 08:38 AM
Go to the top of the page
 
Quote Post
Raven
post Jul 2 2007, 11:04 AM
Post #3



Group Icon

Senior Mod Tester
Tactical reputation: 4
Posts: 1112
Joined: 27-March 07
From: UK




QUOTE(shadan @ Jul 2 2007, 09:36 AM) *

OK, there is a reason about Flame Arrow and Skull Trap, but why is so good that Spook?


Spook carries a -1 save penalty per two levels of the caster to maximum -6 at 12th level. That's a huge penalty! It makes the spell massively more useful at higher levels than most of the other 1st and 2nd level spells.

If you want another example, think about Stoneskin. It would be unbalancing if mages could use their unwanted 5th level spell slots to take Stoneskin - you could end up having to hack your way through a dozen Stoneskin spells when fighting a high level mage ohmy.gif . The spell is only not overpowered because there are other good spells contending 4th level slots.

Seriously there are loads of spells that would be unbalanced if they could be taken as higher slots. Don't get me wrong, I really do like the idea but IMO the balance just isn't right in 2nd edition.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 16th August 2025 - 01:59 AM