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> SpellPack Beta 2 (or a late 10-2-04) released!
Galactygon
post Oct 3 2004, 02:16 AM
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Posts: 1158
Joined: 22-July 04
From: Sweden




The power was out the entire day, hence the large delay.

The SpellPack has been updated; all bugs have been fixed, 3 new spells, and a projectile revamp found it's way to the required files component.

You may download it here:

http://galactygon.blackwyrmlair.net/SpellPack_B2.zip

For those who want to view the README and full installation instructions, compatility, etc., you can view it here:

http://galactygon.blackwyrmlair.net/SpellPack_B2_README.rtf

I usually put it up on the site itself, but circumstances dictate I must act otherwise.

Unlike the previous version, I have tested this one on many different computers, and it seemed to be fully bug-free at the moment, unless I missed something.

If you have feedback/suggestions (either positive or negative), don't hesitate to post your thoughts; in fact I encourage you to do so. Bug reports (if there will be any of those 'random, undocumented features') are also encouraged.

lol I must get some sleep right now...

[EDIT: Spelling]

-Galactygon

This post has been edited by Galactygon: Oct 3 2004, 02:17 AM


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Galactygon
post Oct 8 2004, 11:45 PM
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Posts: 1158
Joined: 22-July 04
From: Sweden




QUOTE

Have you shrunk this file as much as possible? I dont have a speedy connection unlike some, so I like smaller files. smile.gif
I have been unable to resolve some of the issues on .ogg files yet, and I have promised a release on Saturday.

As soon as I get them figured out (the tutorial isn't really helpful), I'll be certain there will be compressed sounds during downloading.

I might also have mentioned that anyone willing to do it for me is certainly more than welcome to do so. smile.gif

QUOTE

1.  I'm particularily lazy, so I would, if possible, like to be able to see what the difference between the original (BG) spell and the fix is.  Having to look it up is a pain.

Basically a graphics-improvement/oversight fixes/P&P conversion to existing spells, if I were not to point in the direction of the README. smile.gif

QUOTE

3. How does 'prayer' work now?  Is it cumulative, or is it possible to do like in p&p and simply have another same aligned cleric pray alongside the one actulaly casting the spell.  If you set up the second option, how does this mechanism work?  Is there a triggered inate for any cleric of similar alignment? 
For now, it is cumulative with itself, but later versions will find this feature (or oversight) erased. I have made it cumulative with itself due to technical issues.

As for chant and prayer together, they are cumulative, and I have lifted the restriction of being the same faith (they merely have to be the same allegiance; e.g. enemy vs. ally). Here is why:
1.) It would take too long to code
2.) It's not worth to code
3.) Most parties have one priest
4.) If parties have more than one priest, then the player wouldn't select a priest of the same faith

Wait untill you see the P&P 'Recitation' in action combined with Prayer and Chant.

QUOTE

Btw. Did you import the PS:T casting graphics as well?  If so, I'm really looking forward to it smile.gif

Yes and No. The casting graphics will be Icewind Dale style. However, that doesn't mean certain special spells don't have Torment casting graphics. wink.gif

-Galactygon


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Posts in this topic
Galactygon   SpellPack Beta 2 (or a late 10-2-04) released!   Oct 3 2004, 02:16 AM
Galactygon   NULL   Oct 7 2004, 11:56 PM
Sir-Kill   NULL   Oct 8 2004, 01:03 AM
igi   NULL   Oct 8 2004, 07:33 AM
Kabuki   NULL   Oct 8 2004, 08:00 AM
Galactygon   NULL   Oct 8 2004, 11:45 PM
Kabuki   NULL   Oct 9 2004, 02:21 AM
Galactygon   NULL   Oct 9 2004, 03:21 PM
Kabuki   NULL   Oct 9 2004, 04:57 PM
Galactygon   NULL   Oct 9 2004, 05:50 PM
Guest   NULL   Oct 9 2004, 10:48 PM
Guest   NULL   Oct 9 2004, 10:50 PM
Kabuki   NULL   Oct 10 2004, 01:31 AM
Galactygon   NULL   Oct 10 2004, 03:33 PM
Kabuki   NULL   Oct 10 2004, 03:54 PM
Galactygon   NULL   Dec 10 2004, 08:47 PM


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