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The Black Wyrm's Lair Terms of Use |
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
To all players who are playing Improved Anvil:
Please feel free to submit your item upgrade requests and suggestions here in this thread. Requests or suggestions of item upgrades can be of two different forms: (1) you may mention an existent item's name in the game which you want to be upgradable. (2) You can also suggest a complete upgrade recipe by mentioning a list of ingredients and the new item's description. New item upgrades will be added to the next version of the mod with the names of people who suggested or requested them. EDIT: Please check the document "Items.txt" (available in the "documents" folder) to make sure that the item upgrade you have in mind is not already there in the mod and that your suggested upgrade is really a *new* one. Thanks. This post has been edited by Sikret: Aug 5 2006, 11:24 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
The Truth Sword will be usable by single-class warriors, which includes paladins and rangers as well as fighters.
Judgement Day will remain in the game. I don't remember anyone saying that it will or should be removed. The idea of a new "Evil" weapon in the JD plot seems good to me, but I think it should be only available to those who cooperate with the demons and forgo the main plot. For example, if a character agrees to surrender the Angurvadal to the demon, he may receive something in return which may open a path to make the new weapon. Is that what you had in mind, rbeverjr? If so, it seems to be a good idea. Forging the new "Evil" weapon may also trigger another encounter in its turn. How's that? -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#3
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
The Truth Sword will be usable by single-class warriors, which includes paladins and rangers as well as fighters. Judgement Day will remain in the game. I don't remember anyone saying that it will or should be removed. The idea of a new "Evil" weapon in the JD plot seems good to me, but I think it should be only available to those who cooperate with the demons and forgo the main plot. For example, if a character agrees to surrender the Angurvadal to the demon, he may receive something in return which may open a path to make the new weapon. Is that what you had in mind, rbeverjr? If so, it seems to be a good idea. Forging the new "Evil" weapon may also trigger another encounter in its turn. How's that? That's good news to me concerning The Truth longsword. I'm also glad that the judgment day sword will remain in the game; although, it is my goal to not need to use it some day. I also like your idea of an alternate judgment day plot involving an evil weapon. However, my idea was simply a weapon that could be used by a fighter of ANY alignment which offered him some protection, but wasn't so powerful as the mighty judgment day sword. I was thinking of using this weapon instead of the judgment day sword, and then maybe some day only the nerfed standard game weapons. You see, I hope to be really good at this game some day. ![]() |
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Lo-Fi Version | Time is now: 24th June 2025 - 11:31 PM |