Unfixed bugs of vanilla game, Send them here if you find any |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
Post
#1
|
|
The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
Jun 11 2007, 01:29 PM
Post
#2
|
|
Forum Member Posts: 68 Joined: 11-April 07 |
It seems to me that removing the PI and simulcrum will make socerers and
mages a lot less usful.I always use PI for before and after battles with buffing and later rod of ressuraction and than destroy them. Since all the monsters have more resistences and to get any sorcerer or mage actually hit something with spells requires few ruby rays,than removing magical defences and than lowering resistence and than hoping that they are not immune to fire/acid/whatever you use. Not sure about the summons instead of simulcrum.The elementals and djinni can be used with the ring or druid. |
|
|
Lo-Fi Version | Time is now: 7th October 2024 - 12:17 PM |