Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jun 10 2007, 10:33 PM
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Forum Member Posts: 137 Joined: 11-March 07 |
Thetruth speaks the truth, whereas project image is cheesy and bugged for a large percentage of the game, simlacrum only really becomes an issue right at the end. I wouldn't recommend changing it.
However, if we are going to change it, improved tenser's transformation would be a nice thing for mages to play around with (after all, they already have a plethora of summoning spells). That way pure mages can retain some power despite losing one of their better spells. Also, there is already a much underused summoning spell in the 8th spell circle: summon cacofiend. It is my belief the demon summoning spells should be improved before adding another summoning spell (I can't think of a reason anyone would cast them atm). |
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