Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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#1
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jun 8 2007, 01:09 PM
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#2
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
What if I leave "Simulacrum" as it is, but replace "Project Image" with an entirely new custom spell? (the drawback of this solution is that if any other creature--perhaps from some other mod-- is coded to cast project image, he will cast that new spell on himself instead. This is the main reason I didn't go for this solution in the first place.)
This post has been edited by Sikret: Jun 8 2007, 01:11 PM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jun 8 2007, 02:39 PM
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#3
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Premium Member Posts: 305 Joined: 25-February 07 |
What if I leave "Simulacrum" as it is, but replace "Project Image" with an entirely new custom spell? (the drawback of this solution is that if any other creature--perhaps from some other mod-- is coded to cast project image, he will cast that new spell on himself instead. This is the main reason I didn't go for this solution in the first place.) Personally, I horded the 2 green protect from magic scrolls and resisted the urge to use them through PI. I may try out that improved ring of gaxx someday. Simulacrum may not be so much less powerful than PI. Imagine the maxxed out FMC that casts simulacrum followed by restoration on the simulacrum. Now we have 2 maxxed out FMC ready to do battle! I've not used Simulacrum at all yet and have used PI rarely. I wonder if I will need them later in the game though. |
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Jun 8 2007, 04:51 PM
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#4
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Retired team member Tactical reputation: 2 Posts: 177 Joined: 5-April 06 From: Greece |
Simulacrum may not be so much less powerful than PI. Imagine the maxxed out FMC that casts simulacrum followed by restoration on the simulacrum. Now we have 2 maxxed out FMC ready to do battle! The main difference is that the PI can cast the exact numbers of spells of the caster (9-level spells included which can be abused most). Even if you cast Restoration on the Simulacrum you cannot have more spells than the level-drained clone had. And yes F/M types (and not only) can use them in melee with a better THACO if you cast Restoration on them, but you can anyway cast T.Transformation on the clone and then use scrolls of PfMWs (since you don't use the real ones) and the result will be the same (Restoration or not). Maybe later we can find a solution for the Simulacrum spell as well. |
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