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May 25 2007, 12:23 AM
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#1
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Forum Member Posts: 99 Joined: 14-October 06 |
Thought I'd start a thread discussing must forge items introduced by IA, so new players can decide where to spend their precious gold on.
Must forge items 1. Boots of impr haste - With belm in off hand, and gauntlets of extraordinary spec, its like having permanent GWW activated! Whats not to like? With these boots, you are free to take multiple critical strikes. 2. Memory of the Apprenti - 3 extra spells per level. With specialist class, thats 4 extra spells per level. You could stand forever in the midst of the most powerfull melee monsters and emerge without a stratch. 3. Holy avenger - When multiple RoR still dont work, never fret, holy avenger is here! Combine with time trap and a WW for extra effectiveness. 4. Improved Cat Figurine - Greater restoration on steriods, without exhausting the user. Enough said. I havent gotten around to forging more weapons yet,so no opinions there for now. |
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Jun 6 2007, 06:57 AM
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#2
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Now, as for the boots of Improved Haste, the boots (with that name and description) doesn't exist in the game anymore. It now has a new name, a new description and a new background story. It also requires a new ingredient which is a new item only usable by rangers. (Justification completed). If you go to Cromwell with boots of speed, he will not even offer you the upgrade. You need to have that new main ingredient in your inventory and if he sees it he will offer you the choice to make new boots. Boots os speed are still required as ingredients though.
-------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jun 6 2007, 07:32 PM
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#3
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![]() Premium Member Posts: 305 Joined: 25-February 07 |
Now, as for the boots of Improved Haste, the boots (with that name and description) doesn't exist in the game anymore. It now has a new name, a new description and a new background story. It also requires a new ingredient which is a new item only usable by rangers. (Justification completed). If you go to Cromwell with boots of speed, he will not even offer you the upgrade. You need to have that new main ingredient in your inventory and if he sees it he will offer you the choice to make new boots. Boots os speed are still required as ingredients though. For those of us who choose to convert 4.2 to 4.3 and are currently in ToB: Will there be any provision to credit us for having the boots of IH and an avenue available for forging the new boots? I assume the already forged flail of defending and wounding will work as is, but must be used by a single class ranger now? |
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Mongerman Must forge items May 25 2007, 12:23 AM
Clown By the end of TOB I had forged pretty much everyth... May 31 2007, 08:54 AM
Sikret News about items in IA v4.3:
(I) Usabilities:
1-... May 31 2007, 03:56 PM
rbeverjr
News about items in IA v4.3:
(I) Usabilities:
1... May 31 2007, 07:01 PM
Sikret or stick to v. 4.2 for a while. :(
This is a ver... Jun 1 2007, 08:38 AM
rbeverjr
or stick to v. 4.2 for a while. :(
This is a ve... Jun 1 2007, 09:08 PM
Romulas
or stick to v. 4.2 for a while. :(
This is a ve... Jun 3 2007, 04:36 PM
thetruth
2) thetruth longsword: Questionable, I don... Jun 3 2007, 07:23 PM
Sikret As for the Boots, for me they shouldn't be in ... Jun 4 2007, 11:32 AM
Romulas
As for the Boots, for me they shouldn't be in... Jun 4 2007, 01:55 PM
Arkain Mhm... may we ask why you decided this? While I ca... May 31 2007, 07:42 PM
Sikret I think the justification for denying Holy Avenger... Jun 1 2007, 07:59 AM
sturmvogel While I'm still working on my first (buggy) ga... Jun 4 2007, 07:39 PM
Mongerman Sikret, any plans on when you are going to release... Jun 1 2007, 02:11 PM
Sikret Sikret, any plans on when you are going to releas... Jun 1 2007, 03:56 PM
GotWangi Can't say I like these changes either. It feel... Jun 2 2007, 12:08 AM
thetruth
PS : Off topic, but was the druid spell progressi... Jun 2 2007, 11:11 PM
Sikret
PS : Off topic, but was the druid spell progress... Jun 3 2007, 08:58 AM
thetruth
Those who have installed the Unnerfed THAC0 table... Jun 3 2007, 10:14 AM
Sikret
Those who have installed the Unnerfed THAC0 tabl... Jun 4 2007, 11:09 AM
thetruth
Just checked my copy of 2nd edition "Player... Jun 4 2007, 12:01 PM
GotWangi Ah,that explains it. :D
Thanks Sikret. Jun 3 2007, 09:26 AM
Shaitan
Amen to that Jun 3 2007, 06:14 PM
rbeverjr I'm of 2 minds concerning Holy Avenger; so, I ... Jun 3 2007, 08:25 PM
Sikret [quote name='Sikret' post='23133' date='Jun 1 200... Jun 4 2007, 11:43 AM
Sikret @Romulas
There is really little left to be dicuss... Jun 4 2007, 03:20 PM
Romulas
@Romulas
But one other way to think about it is ... Jun 4 2007, 06:31 PM
Arkain
[...]
As for [i]forcing players to play with ran... Jun 5 2007, 02:46 PM
coaster I guess the question for me is whether this is a g... Jun 4 2007, 04:05 PM
rbeverjr Coaster, I think that greater difficulty is entire... Jun 4 2007, 04:43 PM
luan More difficulty!
That's why there are pre... Jun 4 2007, 05:32 PM
Clown Just like to agree with Sturmvogel on that point a... Jun 5 2007, 08:48 AM
leonidas
Just like to agree with Sturmvogel on that point ... Jun 5 2007, 11:51 AM
rbeverjr I'm not as concerned with the old hats at Impr... Jun 5 2007, 01:00 PM
Sikret @Arkain
I wonder why you even install and play IA... Jun 5 2007, 06:29 PM
thetruth Come on Arkain, now I think that you are exaggerat... Jun 5 2007, 07:45 PM
Arkain Um... neither sarcasm nor negative criticism allow... Jun 5 2007, 07:46 PM
thetruth
I actually don't really like your methods, mo... Jun 5 2007, 08:14 PM
Sikret as I have already said, even the best scripts (and... Jun 6 2007, 06:53 AM
Belegur I think the easiest justification for restricting ... Jun 6 2007, 07:20 AM
Sikret I think the easiest justification for restricting... Jun 6 2007, 07:27 AM
Belegur What I mean is that it is possible (at least in my... Jun 6 2007, 07:44 AM
Arkain So, there are others with such a question in mind ... Jun 6 2007, 07:40 PM
Sikret Yes, those who have already forged the boots can k... Jun 7 2007, 06:49 AM
rbeverjr
Yes, those who have already forged the boots can ... Jun 7 2007, 01:08 PM![]() ![]() |
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