Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jun 2 2007, 03:26 PM
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Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK |
Re: electrical resistance of Shadow Fiends
Shadow fiends have an electrical resistance of 128% (checked using Shadow Keeper). The maximum resistance is 127% - beyond this point the resistances wrap round so that a resistance of 128% is actually -127%, meaning Shadow Fiends take over double damage from electrical attacks. I found this out whilst bashing one with the Hammer of Thor . Can't think of any reason why Shadow Fiends should be so vulnerable to electricity, so I guess this is just a bug. There may be other monsters with similar problems but this was the only one I've noticed so far. |
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