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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Didn't see an active comprehensive bug thread... If I missed it please delete this topic.
I was very careful about my installation so I don't believe I have any conflicting mods. I noticed you could attack some of the dialog triggered improved NPCs without repercussion. They would stand there while I pound on them, drinking potions until they finally died, never turning hostile. Initiating dialog was the only way to trigger hostility. This occured with Borinall and Samia. I'd imagine this may be the case with other NPCs as well so I'll keep an eye out. |
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#2
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Forum Member Posts: 4 Joined: 30-May 07 ![]() |
Yes I always delete the files remaining manuelly after uninstalling. One time my PC wouldnt read disc2 because of the remaining "compatibility files" which include the baldur.ini. So I learnt to delete everything on a re-install. When I found a notepad file that said something like ToBFixpack in there I knew there must be a problem with it.
Yeah, I realise this is a very weird situation, so thanks for replying yet again. Thanks for making this mod also, I have been looking forward to playing it for a while only to find out I can't use the Vagrant class. Perhaps I will just use a Stalker. Also, just before I installed Improved Anvil without the Fixpack and the Vagrant class works fine, I had no trouble on the Alignment screen. Just waiting to see if you think IA won't work properly before I actually play it. This is the Fixpack I downloaded FixPack v1.12 (2001 - Sept. - 27) from http://www.baldurdash.org/ToB/Fixes/TOBfixes.html . Am wondering if another fixpack will work with your mod? Thanks, Dean |
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Lo-Fi Version | Time is now: 7th October 2025 - 05:55 AM |