Unfixed bugs of vanilla game, Send them here if you find any |
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Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
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#1
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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May 21 2007, 03:47 PM
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#2
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
The problem is that in other cases (such as Improved Invisibility) AC and saves move in the same direction. You get bonus to AC, you get bonus to saves. I don't see what kind of change in a character's conditions may cause penalty to AC but bonus to saving throws. You either become angry and careless about your defence or you become more focused and more careful about your defence. In either case, the AC and saves should be modified in the same direction. Hence, I still have reservations/hesitation to accept that it is a bug. I'm open to more arguments, of course.
-------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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May 21 2007, 04:20 PM
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#3
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Retired team member Tactical reputation: 2 Posts: 177 Joined: 5-April 06 From: Greece |
The problem is that in other cases (such as Improved Invisibility) AC and saves move in the same direction. Yes and in this case it is stated clearly in the description, that it's a bonus to AC and the saving throws, like clear is IMO the + (=bonus) to the s.throws of the Barbarian's Rage ability. QUOTE You get bonus to AC, you get bonus to saves. I don't see what kind of change in a character's conditions may cause penalty to AC but bonus to saving throws. You either become angry and careless about your defence or you become more focused and more careful about your defence. In either case, the AC and saves should be modified in the same direction. What makes me wondering is if it's correct the +2 AC penalty. For Berserkers there is a bonus (-2) to AC while enraged so it doesn't make much sense. But for the saving throw I am sure that it's a bonus, since an enraged character can avoid the effects of many spells (mainly mind-affecting spells). (as stated also in 2ed books) |
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May 22 2007, 05:46 AM
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#4
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
But for the saving throw I am sure that it's a bonus, since an enraged character can avoid the effects of many spells (mainly mind-affecting spells). (as stated also in 2ed books) If anyone can present a related quote from a 2nd edition text, it can help us to decide. -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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May 22 2007, 07:46 AM
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#5
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Retired team member Tactical reputation: 2 Posts: 177 Joined: 5-April 06 From: Greece |
But for the saving throw I am sure that it's a bonus, since an enraged character can avoid the effects of many spells (mainly mind-affecting spells). (as stated also in 2ed books) If anyone can present a related quote from a 2nd edition text, it can help us to decide. I don't think that the Barbarian had a rage ability in 2nd ed. (at least I didn't find anything in his kit description in the Complete Fighter's Handbook) But (from the same book) the Berserker's rage ability grants immunity/bonuses to some spells: QUOTE (1) He is immune (no Saving Throw is necessary) to the wizard spells charm person, friends, hypnotism, sleep, irritation, ray of enfeeblement, scare, geas, and the clerical spells command, charm person or mammal, enthrall, cloak of bravery, and symbol. (2) He gets a +4 to save against the wizard spells blindness, Tasha's uncontrollable hideous laughter, hold person, charm monster, and confusion, and the clerical spells hold person and hold animal. (3) The emotion spell has no effect on the Berserker And no penalties to his s.throws are mentioned in the hindrances of the ability. Also there is no mention at all about bonuses or penalties to his AC. |
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May 22 2007, 08:20 AM
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#6
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The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
But for the saving throw I am sure that it's a bonus, since an enraged character can avoid the effects of many spells (mainly mind-affecting spells). (as stated also in 2ed books) If anyone can present a related quote from a 2nd edition text, it can help us to decide. I don't think that the Barbarian had a rage ability in 2nd ed. (at least I didn't find anything in his kit description in the Complete Fighter's Handbook) But (from the same book) the Berserker's rage ability grants immunity/bonuses to some spells: QUOTE (1) He is immune (no Saving Throw is necessary) to the wizard spells charm person, friends, hypnotism, sleep, irritation, ray of enfeeblement, scare, geas, and the clerical spells command, charm person or mammal, enthrall, cloak of bravery, and symbol. (2) He gets a +4 to save against the wizard spells blindness, Tasha's uncontrollable hideous laughter, hold person, charm monster, and confusion, and the clerical spells hold person and hold animal. (3) The emotion spell has no effect on the Berserker And no penalties to his s.throws are mentioned in the hindrances of the ability. Also there is no mention at all about bonuses or penalties to his AC. So, it seems that pnp texts can't help us much in this particular case. I can change the penalty to saves to a bonus, but I'm not sure what to do with the penalty to AC. As you said, it doesn't make sense that the Berserker version grants bonus while the Barbarian version gives penalty. -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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