Unfixed bugs of vanilla game, Send them here if you find any |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Unfixed bugs of vanilla game, Send them here if you find any |
May 14 2007, 09:16 AM
Post
#1
|
|
The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
Hi,
If you happen to find any new bugs in the original game which are not yet fixed by IA, please report them to me either via PMs or by sending them here in this thread. Before sending any reports, make sure that you have already installed Baldurdash TOB Fixpack v1.12 (no other fixpacks) as well as the newest version of Improved Anvil. Also, make sure that you have followed IA's installation instructions very precisely. Thanks in advance This post has been edited by Sikret: May 14 2007, 09:29 AM -------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
May 21 2007, 03:47 PM
Post
#2
|
|
The Tactician Distinguished Developer Posts: 7780 Joined: 1-December 05 |
The problem is that in other cases (such as Improved Invisibility) AC and saves move in the same direction. You get bonus to AC, you get bonus to saves. I don't see what kind of change in a character's conditions may cause penalty to AC but bonus to saving throws. You either become angry and careless about your defence or you become more focused and more careful about your defence. In either case, the AC and saves should be modified in the same direction. Hence, I still have reservations/hesitation to accept that it is a bug. I'm open to more arguments, of course.
-------------------- Improved Anvil
Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
Lo-Fi Version | Time is now: 8th October 2024 - 07:30 AM |