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#1
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Forum Member Posts: 100 Joined: 25-April 07 ![]() |
Didn't see an active comprehensive bug thread... If I missed it please delete this topic.
I was very careful about my installation so I don't believe I have any conflicting mods. I noticed you could attack some of the dialog triggered improved NPCs without repercussion. They would stand there while I pound on them, drinking potions until they finally died, never turning hostile. Initiating dialog was the only way to trigger hostility. This occured with Borinall and Samia. I'd imagine this may be the case with other NPCs as well so I'll keep an eye out. |
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#2
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Forum Member Posts: 61 Joined: 16-April 07 ![]() |
Hi
I had Cromwell forge the boots of improved haste, which raised my attacks per round to 9. However when I cast haste on the whole party, my ApR falls to 5. Is this just displaying the number of ApR wrongly or is the haste spell "overruling" the boots of improved haste? By the way, just taken over the planar sphere - great mod so far, an excellent challenge. coaster |
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Lo-Fi Version | Time is now: 7th October 2025 - 05:54 AM |