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> Shaitans need for help :)
Shaitan
post May 14 2007, 07:53 AM
Post #1





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Posts: 310
Joined: 23-April 06
From: Copenhagen, Denmark




Hi!

I recently decided to try out the F/M, so now I've done most of the minor quests and I've taken Nalia's keep. That combination between the gem golem and Torgal really took some time, but I prevailed... Anyway as a matter of fact: I don't really have any experience with a F/M or a mage... I rarely take a mage with me at all, but as of IA I really need one hence my newbietroubles...

Now I'm in the middle of the druids groove, and these spiders guarding Belm really puzzle me. Especially the Ghostspider gets me every time. I really could use some hints and tips on how to fight those creeps.

My party is on level 10-12 with an amount of XP around 1,05-1,25 mio. Anomen is the only char. who have reached more than 1,2 mio xp.

My party is this:
Me elf F/M (dual longswords/bastard sword)
Jaheira (dual club/scimitar)
Minsc Berzerker (Twohanded swords & Halbards)
Anomen (Hammer & shield)
Kivan (longbow)
Nalia (shortbow)

With hope for help

Regards Shaitan


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dooh!
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sturmvogel
post May 15 2007, 12:29 AM
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Posts: 42
Joined: 24-October 04




I just tried that same battle last night and had to reload as I couldn't inflict enough damage on the damn ghost spider to matter. I'm about the same level as Shaitan although my party composition is a bit different:

Me R/C (hammer and shield)
Keldorn (Hallowed Redemeer)
Jahiera (Gnasher and shield)
Yoshio (short bow)
Xan F/M (Moonblade)
Kelsey (sling)

I just can't seem to reconcile myself to the idea that I'm going to get hit anyways and dual-wield so I tend to use my shields as much as possible, especially the Shield of Harmony which will block the Vexing Whispers and other annoying mind-control spells. I'm really appreciating Keldorn's armor's Free Action and his True Sights as it means one less spell to cast and the damn Whisper Spider's invisibility is neutralized.
My character was all buffed up with Holy Power, etc., but I just couldn't seem to hit the Ghost Spider often enough to matter. Jahiera had summoned up two Greater Bearwares (from Divine Remix) and even they didn't seem to help much although they have enough M/R to survive the Imp. Web spells more often than not. I'm wondering if I shouldn't have focused more on killing the other spiders early and saving the Ghost Spider for a group assault at the end. I was trying to knock him off early by concentrating myself and Keldorn on him to prevent more summons, but no joy.

I'll try this one again once Jahiera comes back and I beat Galvrey.

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