![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() don't touch me.....I might catch somethin' Retired team member Posts: 63 Joined: 11-June 05 ![]() |
I've uploaded a few areas i did in 3ds max and provided a download below the previews that contain all necessary files to get you going...you just have to set the enter and exit info, some contain working doors, some contain animations. Feel free to use these however you see fit for MODS. I just ask for a little recognition somewhere within a readme if ones provided. More will be uploaded. reply to bugs and or anything else about em' here, please don't post in the header forum section as I'm using it just for previews and downloads.
This post has been edited by WoRm: Nov 26 2005, 05:02 PM |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 146 Joined: 1-November 06 From: Saint-Petersburg, Russia ![]() |
QUOTE Does it just mean that the area will always look the same Lightmap is the thing that change character's colour when he stands at the certain point (for example - shadow under building's wall). So, it's usually good for day<->night areas to get two different lightmaps. -------------------- aka GeN1e
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 12th April 2025 - 01:23 PM |