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#1
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![]() Forum Member Posts: 53 Joined: 22-November 05 From: Córdoba (Spain) ![]() |
Hi! I think that this question is mostly for Sikret but if anyone has the same doubt than me he/she will be glad to read the answer here and that is why I did not send a pm to our master-torturer-but-forever-admired-Sikret.
To the point: Why is this mod incompatible with Amber? I did not play Amber fully but I know that Cromwell has some weapon to improve related to one of her items. I think that the Blade of roses is not upgradble in IA, so why the incompatibility? Correct me if I am wrong, of course, but I mostly ask this because I want to install Blacksheepclan's Sir Nehtaniel and his sword can be upgraded by Cromwell. Is this mod incompatible too? It will be a pity because Neht is a very good tank with very good abilities (not overpowered though, he cannot be healed at all), and I want him to help me destroy Sikret goons. If noone knows about that mod (I doubt but who knows), Sir Nehtaniel carries a custom sword which can be upgraded, iirc, without any component, only paying gold to Cromwell. This post has been edited by Magnus_025: Apr 26 2007, 04:14 PM |
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#2
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Forum Member Posts: 86 Joined: 31-October 06 ![]() |
I found this issue with amber and the slaver ship. Amber is one of my favorite NPC mods and adds something that the game is missing, a thief with a bite.
When I ran thru IA V3.0 I did not have an issue, actually thats probably because I finished the slaver ship prior to ambers kidnapping, therefore when the amber mod spawned the new slavers in the ship everything was fine. The problems came because as the difficulty in the slaver ship increased I could not complete it before the kidnapping, hence there was a major collison between the mods, actually if I remember right there were slavers from both, the original ones and the ones that amber added. The entire encounter was broke as things just wouldn't die. One thing I never found out, probably because I couldn't finish the slaver ship at the lower level, was that if you did finish the slaver ship prior to the kidnapping would it work? Not sure but when sikret checked on it he found that it was certainly broken and the mods were not compatable. Hopefully then will fix amber for the next run through. I will have to break with tradition and run one of those ranger dudes, ha ha. Romulas |
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#3
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Forum Member Posts: 20 Joined: 15-August 04 ![]() |
I found this issue with amber and the slaver ship. Amber is one of my favorite NPC mods and adds something that the game is missing, a thief with a bite. When I ran thru IA V3.0 I did not have an issue, actually thats probably because I finished the slaver ship prior to ambers kidnapping, therefore when the amber mod spawned the new slavers in the ship everything was fine. The problems came because as the difficulty in the slaver ship increased I could not complete it before the kidnapping, hence there was a major collison between the mods, actually if I remember right there were slavers from both, the original ones and the ones that amber added. The entire encounter was broke as things just wouldn't die. One thing I never found out, probably because I couldn't finish the slaver ship at the lower level, was that if you did finish the slaver ship prior to the kidnapping would it work? Not sure but when sikret checked on it he found that it was certainly broken and the mods were not compatable. Hopefully then will fix amber for the next run through. I will have to break with tradition and run one of those ranger dudes, ha ha. Romulas Yes, it's my intent to do something about this issue for the next release of Amber. However, it might not be very soon. -------------------- |
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