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The Black Wyrm's Lair Terms of Use |
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
To all players who are playing Improved Anvil:
Please feel free to submit your item upgrade requests and suggestions here in this thread. Requests or suggestions of item upgrades can be of two different forms: (1) you may mention an existent item's name in the game which you want to be upgradable. (2) You can also suggest a complete upgrade recipe by mentioning a list of ingredients and the new item's description. New item upgrades will be added to the next version of the mod with the names of people who suggested or requested them. EDIT: Please check the document "Items.txt" (available in the "documents" folder) to make sure that the item upgrade you have in mind is not already there in the mod and that your suggested upgrade is really a *new* one. Thanks. This post has been edited by Sikret: Aug 5 2006, 11:24 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
Mage-bane (aka Gon-gonchin’s Reward; aka Zusares)
* +5 fail (1d6+5) of shocking (+5 electrical damage each strike) * For each hit, there is a 10% chance of removing all arcane-like protections. This effect is not stopped by magical resistance, spell immunity, spell shield, or any other protection. High AC (preventing the weapon from hitting) is the only protection. Alternate 1: removes all temporary (spell) protections like the Holy Avenger. Alternate 2: acts like Breach, but again, spell immunity does not protect * For each hit, there is also a 10% chance that the struck foe will loose his highest level arcane spell or spell-like ability from memory. Randomly choose 1 if there are several spells at the same level as with wizards. If it applies to a sorcerer and he has 2 more spells at his highest level that he can still cast, then he will have only 1 remaining after this effect is applied. Alternate: This effect could also apply to divine casters. >The famed wizard slayer Gon-gonchin was rewarded for his years of service to the empire with a mighty weapon. The empire’s intent was that his future years of service be even more productive. With this goal in mind, a weapon was forged that is the bane of spell users. Gon-gonchin named the mage-bane flail Zusares. >>Note: A save is not allowed! The tough foes will make their saves unless they roll a one. 5% x 10% = 0.5% Thus, the effect would then take place in 1 out of 200 strikes. That’s not worth the time to describe the effect. No Save Allowed. >>>I have proposed alternates to each effect. If Sikret likes the weapon at all, he can choose which effect/alternate to use under each bullet (*) point. Or he could use this weapon description as ideas for a weapon with the same goal that he likes better. |
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Lo-Fi Version | Time is now: 24th June 2025 - 11:41 PM |