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#1
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
What tactics will allow a level 13 party to kill Vadek? I have no problem chopping up Lady Galvenus, but my only +4 weapon is Melf's Minute Meteors. The space is constricted with a "good" girl in the midst of the area of effect (don't want to hit her) and of course there is no way that I know of to bring down Vadek's spell protections (don't have multiple scrolls of Ruby Ray). My current party consists of kensai 13, fighter 7-mage 13, sorcerer 13, ranger 7-cleric 13, swashbuckler 15, and fighter-illusionist multi - levels are apx.
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Yes, Vadek has one Absolute Immunity and two Improved Mantles. So, once his stoneskins are removed (you need to attack him to remove the skins), he will be invulnerable for a maximum duration of twelve rounds. After that period of time, he will be vulnerable to your attacks. (BTW, why did you go to chapter 4 with such a low level party? You will probably have more problems later.)
-------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#3
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
Yes, Vadek has one Absolute Immunity and two Improved Mantles. So, once his stoneskins are removed (you need to attack him to remove the skins), he will be invulnerable for a maximum duration of twelve rounds. After that period of time, he will be vulnerable to your attacks. (BTW, why did you go to chapter 4 with such a low level party? You will probably have more problems later.) I think I recovered 3? scrolls of improved mantle when I cheat-killed him to check him out. In one of the several reloads, I noticed the read out saying he was using a scroll. Any way, 12 rounds seems a long time when a powerful wizard is attacking. I wonder if I can cast area of effects that won't kill or turn hostile the courtesan I'm supposed to "rescue?" In all my previous games, I usually head to the underdark at this level. Although without Improved Anvil, I go with unnerfed Celestial Fury, Ring of Gaxx, Carsomyr, Staff of Magi, Daystar, Azuredge, Belm, Flail of Ages, and Mace of Disruption 2. (And find the game extremely boring and quit shortly thereafter....) Playing on Insane with Fixpack improved AI, Tactics toughest random dungeon encounters, etc. doesn't help raise the challenge enough. Then the other end of the pendulum is IA4.1. I'm struggling, sometimes floundering. ![]() I headed to the Underdark because I've finished all the unimproved quests and some of the "slightly" improved quests and want quick XP. The Underdark quests give a bunch of XP. I'm hoping for quick levels to get Ruby Ray. I have a much easier time with the golems than the casters at the moment. All in all, I think 4.1 is MUCH tougher than 3.0. This post has been edited by rbeverjr: Apr 26 2007, 04:03 PM |
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