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Apr 21 2007, 12:22 AM
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#1
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Forum Member Posts: 99 Joined: 14-October 06 |
Sikret, could you offer some details on item randomization? Not spoilers, but rather how it works. For example, will important or powerful items be randomised into baskets in the bridge/dock district? I'll hate to have to search every nook and cranny...
[edit] I just had to run from my first random city encounter. My multiplyer created f/m and r/c just couldnt handle it. Not to mention my lack of equipment and party members... This post has been edited by Mongerman: Apr 21 2007, 12:50 AM |
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Apr 22 2007, 07:12 AM
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#2
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
@thetruth
Reflection Shield is not in the randomization program in the publicly release version of the mod. It was there in the version you tested, but later I removed it from the program and increased its price in the store instead. I don't know which decision was the best. We can discuss further the collection of items which should be in the randomization program for IA v5 later. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Apr 22 2007, 11:16 AM
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#3
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Retired team member Tactical reputation: 2 Posts: 177 Joined: 5-April 06 From: Greece |
@thetruth Reflection Shield is not in the randomization program in the publicly release version of the mod. It was there in the version you tested, but later I removed it from the program and increased its price in the store instead. I don't know which decision was the best. We can discuss further the collection of items which should be in the randomization program for IA v5 later. Ah it's OK. It's not so powerful to be in the randomization program (though useful against Mages who cast Flame Arrows and a certain enemy in the Planar Sphere). It would be also useful if you added a Bounty Hunter as enemy in the game who sets traps. The shield could reflect them (Spike Traps and Snares) back to the Bounty Hunter But generally there aren't many powerful enemies in IA who use ranged weapons. |
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Mongerman Item Randomization Question Apr 21 2007, 12:22 AM
nataben1314 Well the readme seems to suggest that the only thi... Apr 21 2007, 12:51 AM
thetruth The weapons/items in the Randomization program hav... Apr 21 2007, 11:42 AM
angiras Caution: Spoilers ahead
It was prolly just a rand... Apr 21 2007, 04:11 PM
thetruth
Caution: Spoilers ahead
but I just hit the jackpo... Apr 21 2007, 08:51 PM
Sikret hehe, except for the Barbarian Essence potion and ... Apr 22 2007, 06:03 AM![]() ![]() |
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