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Apr 21 2007, 12:22 AM
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#1
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Forum Member Posts: 99 Joined: 14-October 06 |
Sikret, could you offer some details on item randomization? Not spoilers, but rather how it works. For example, will important or powerful items be randomised into baskets in the bridge/dock district? I'll hate to have to search every nook and cranny...
[edit] I just had to run from my first random city encounter. My multiplyer created f/m and r/c just couldnt handle it. Not to mention my lack of equipment and party members... This post has been edited by Mongerman: Apr 21 2007, 12:50 AM |
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Apr 22 2007, 07:12 AM
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#2
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
@thetruth
Reflection Shield is not in the randomization program in the publicly release version of the mod. It was there in the version you tested, but later I removed it from the program and increased its price in the store instead. I don't know which decision was the best. We can discuss further the collection of items which should be in the randomization program for IA v5 later. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Mongerman Item Randomization Question Apr 21 2007, 12:22 AM
nataben1314 Well the readme seems to suggest that the only thi... Apr 21 2007, 12:51 AM
thetruth The weapons/items in the Randomization program hav... Apr 21 2007, 11:42 AM
angiras Caution: Spoilers ahead
It was prolly just a rand... Apr 21 2007, 04:11 PM
thetruth
Caution: Spoilers ahead
but I just hit the jackpo... Apr 21 2007, 08:51 PM
Sikret hehe, except for the Barbarian Essence potion and ... Apr 22 2007, 06:03 AM
thetruth
@thetruth
Reflection Shield is not in the randomi... Apr 22 2007, 11:16 AM![]() ![]() |
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