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> De'Arneise Keep - forged flail supposed to vanish?
Fillian
post Apr 17 2007, 02:02 PM
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Sikret, yes indeedy, I'm getting a tactical workout. biggrin.gif

Question about Nalia's keep - is Frostreaver supposed to disappear when you leave the "residence" level of the keep? I can't keep it from disappearing out of my hands when I return to the lower level.

The same thing happens when I forge all three pieces of the flail of ages - it says that the party has received an item, but there's nothing there.

As my protagonist forges the flail, he has nothing in his inventory except the three flail heads. He doesn't have any weapons in his weapon slots either. But when I click the forge the second time and get the experience points + "Your party has gained an item" - the forged flail is just not there. It's not in the inventory of any other person either.

So, if the Magic Weapon Fairies came along and swiped it with no clues and took it down to TorGal's lair, cool -- I just want some indication that I'm not waiting patiently to retrieve the weapon as I advance through the game when it's actually gone missing as a result of a bug.
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thetruth
post Apr 17 2007, 06:28 PM
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Tactical reputation: 2
Posts: 177
Joined: 5-April 06
From: Greece




Do you have the 4.1 version of the mod guys?

It is a small bug fixed in the 4.1 version. You just have to return to a saved game where you haven't entered D'Arnise Hold yet in your game.


From Sikret:


QUOTE
We had tested these areas before and all of the features used to work seamlessly. But just a few minutes before the public release I hastily added something (containing a typo) which has caused all these problems. I fixed it in V4.1.

So after installing V4.1 just return to a saved game before D'Arnise keep and everything will work as intended.


This post has been edited by thetruth: Apr 17 2007, 06:32 PM
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