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Mar 28 2007, 08:25 PM
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#1
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![]() Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine |
I played BG2 with Baldurdash-WeiDU, BGT 1.01, BGT-Tweak, TS 6.11, NeJ 6.91, and BG2-Tweak. It hung randomly upon entering areas DeArnise hold and Copper Coronet, and upon entering the room with dead Khalid in Chateau Irenicus. Moving to these areas via console also doesn't work. Renaming the areas in NI seems to fix the problem. After trying different combinations of listed mods, I managed to find out that Baldurdash/WeiDU is the one responsible.
Have anyone else encountered this problem? |
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Mar 29 2007, 08:43 AM
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#2
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![]() Premium Member Posts: 532 Joined: 12-June 05 From: Kiev, Ukraine |
QUOTE What does it mean *randomly*? Once it hangs, once it doesn't? No. One time it's De'Arnise, another time it's Copper Coronet. QUOTE Did you check the installation of pure BG2-SoA/ToB versus BG2-SoA/ToB + Baldurdash v1.63? Yes. And with Baldurdash-usual I havn't problems QUOTE Did you start a new game? No. I used one save QUOTE Anyway, I didn't introduce changes in the core of Baldurdash after KD, and moreover I didn't touch areas, particularly those you mention. Yes, I know. Checking the problem I didn't install bonus merchant. It didn't help QUOTE Thus, I'm pretty sure the source of the problem is somewhere else. May be. System configuration, for example. QUOTE Oh, and your full WeiDU.log would be much appreciated. Evening. I'm at work now |
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Senka Glitch in Baldurdash-WeiDU Mar 28 2007, 08:25 PM
Vlad
What does it mean *randomly*? Once it hangs, onc... Mar 28 2007, 08:51 PM
Vlad
No. I used one save
In no way you should check... Mar 29 2007, 09:28 AM
Senka Well, Vlad, I did full uninstall and install one... Mar 30 2007, 08:09 AM
Vlad I really don't know what can I do for you. It... Mar 31 2007, 09:41 PM![]() ![]() |
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