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> Glitch in Baldurdash-WeiDU, BG2 hangs randomly
Senka
post Mar 28 2007, 08:25 PM
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I played BG2 with Baldurdash-WeiDU, BGT 1.01, BGT-Tweak, TS 6.11, NeJ 6.91, and BG2-Tweak. It hung randomly upon entering areas DeArnise hold and Copper Coronet, and upon entering the room with dead Khalid in Chateau Irenicus. Moving to these areas via console also doesn't work. Renaming the areas in NI seems to fix the problem. After trying different combinations of listed mods, I managed to find out that Baldurdash/WeiDU is the one responsible.

Have anyone else encountered this problem?
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Vlad
post Mar 28 2007, 08:51 PM
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QUOTE
It hung randomly upon entering areas DeArnise hold and Copper Coronet, and upon entering the room with dead Khalid in Chateau Irenicus


What does it mean *randomly*? Once it hangs, once it doesn't? Please, explain. Did you check the installation of pure BG2-SoA/ToB versus BG2-SoA/ToB + Baldurdash v1.63? Did you start a new game? If the problem is really in Baldurdash, I would expect more than one report on this problem. Anyway, I didn't introduce changes in the core of Baldurdash after KD, and moreover I didn't touch areas, particularly those you mention. Thus, I'm pretty sure the source of the problem is somewhere else. Oh, and your full WeiDU.log would be much appreciated.

This post has been edited by Vlad: Mar 28 2007, 08:54 PM
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