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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 5 Joined: 29-December 06 ![]() |
I am wanting to install both TS and NEJ with a number of other mods.
Will the mods listed below be compatible with TS and NEJ? Quest Related: Unfinished Business WeiDU-Ascension Redemption Turnabout Rahul Kanakia's Potion Quest Region of Terror Quest Pack Improved Oasis 2 Expanded Thief Stronghold Tweaks: Ashes of Embers BG2 Refinements BG2 Tweak Pack Oversight Projectile Retrieval Rogue Rebalancing Pack Subraces or FinnJO's Subrace Mod Unique Artifacts Virtue BG2 FixPack Kits: Harper Scout Kit Song and Silence NPC: Hubelpot NPC-Related: Banter Packs Berserker Minsc CrossMod Banter Pack Nalia Mod Nalia's Romance NPC Flirt Packs Stores and Items: Freedom's Reign/Reign of Virtue Herbs and Potions Add-in Improved Anvil Improved Horns of Valhalla Item Upgrade Item Value Tweaks Ribald's Genie Unusual Oddities Shop Rupert the dye merchant Tactical: Domains of Dread |
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#2
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Forum Member Posts: 5 Joined: 29-December 06 ![]() |
Okay, so I figure the best bet to not to install mods from my list and just play TS/NeJ/IA as one?
NeJ is just read has not ties to the main SOA plot, would that make it a conversion mod or am I wrong? QUOTE I think Vlad has his own UB component. Where may i find this component? and what does it do? With the mod list i provided, i was wanting to add more to the game in terms of tatics, kits, npcs, mixed in with a vast amount of quest, new areas, items, and such. But it looks like the I won't be able to play a mega-mod as I wanted, LOL. Unless there are any you all suggest. Thanks |
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#3
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Okay, so I figure the best bet to not to install mods from my list and just play TS/NeJ/IA as one? This is a good choice. Another choice would be to play IA (without TS and Nej) with other mods which are compatible with IA (but not with TS and Nej). You will need to see IA v4's readme for a complete list of mods which are incompatible with IA. QUOTE NeJ is just read has not ties to the main SOA plot, would that make it a conversion mod or am I wrong? Vlad can reply more accurately than I do, but I think that NEJ is not a Total Conversion (TC); it's rather a semi-conversion (SC). The SOA story is still there in its place. QUOTE QUOTE I think Vlad has his own UB component. Where may i find this component? It's in NEJ. You won't need to install it separately. (Again Vlad will correct me if I'm wrong) QUOTE and what does it do? Vlad knows better than I do. QUOTE With the mod list i provided, i was wanting to add more to the game in terms of tatics, kits, npcs, mixed in with a vast amount of quest, new areas, items, and such. But it looks like the I won't be able to play a mega-mod as I wanted, LOL. Unless there are any you all suggest. Installing too many mods together has never been a good idea. (Silverstar knows what I'm saying ![]() -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 9th August 2025 - 03:47 PM |