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#1
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
I can never seem to get this to work without copying another glow effect from an existing item...this time i want to try other colours than gold!
Basically the Effect says: QUOTE Pulses the area specified by the 'Location and Speed' field, at the rate specified by the 'Location and Speed' field, with the colour specified by the 'RGB colour' field. The 'RGB Colour' field is handled as follows: Second byte = Red (0-255) Third byte = Green (0-255) Fourth byte = Blue (0-255) The 'Location' field is handled as follows: First byte = Location Third byte = Speed (0-255) A speed of 0 does not pulsate. A speed of 1 is fastest, and a speed of 255 is slowest. Known values for 'Location' are: 00 Belt Buckle (on armor) or amulets (on robes) 01 Minor colour 02 Major colour 03 Skin colour...etc The problem I have is that if I put Location 03 and Speed 0 together in the Location field then DLTECP resolves this to 30 and when "Checking" it says the effect is invalid...and i get no glow ingame. In the item with the gold glow that gives no errors the Location/Speed field has this number 25559045. How it comes to this from a possible 3 digit (255) and 2 digit number (location 02,04 etc) is beyond me. |
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#2
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IESDP Guardian Forum Member Posts: 175 Joined: 22-July 04 ![]() |
There are two explode buttons (one next to param1, one next to param2). If pressing the button does nothing, I'd say it's a DLTCEP bug (it works fine here btw) - what version are you using?
The way the system generates the value: The parameter fields are stored as dwords (double words), where a word is 2 bytes, therefore a parameter is 4 bytes. The explode button show the parameter field as the 4 individual bytes, the imploe button shows the parameter as a single 4 byte field. The number the parameter represents is the same whether the field is treated as a dword or 4 bytes, it's like saying 1234 represents 1234 and the values, 1,2,3 and 4. -------------------- Visit the IESDP https://gibberlings3.github.io/iesdp/
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