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Feb 25 2007, 11:59 AM
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#1
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Forum Member Posts: 43 Joined: 14-July 05 |
First of all, thank you for releasing the new version of NEJ !
But, with respect to download size, what's new in this version ? I believe Skie is now part of NEJ, even without BGT-WeiDU installed ? Maybe the third part of NEJ2 (the Spellhold portal I guess) is now functional, so can we expect something new at this point ? Other things ? Please enlighten us. I am downloading it, but it will take a while. |
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Feb 25 2007, 04:17 PM
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#2
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
QUOTE First of all, thank you for releasing the new version of NEJ ! You are welcome! QUOTE But, with respect to download size, what's new in this version ? IWD areas - added Wyrmth Tooth and Upper Dorn's Deep (about 15 new areas). Several BG1 areas - for those who do not have BG1 or BGT installed. QUOTE I believe Skie is now part of NEJ. Unfortunately, no. Her files are in the installation folders though, but since we had no time to develop her character, I decided to remove her from the game at this point. I don't like silent NPCs. QUOTE Maybe the third part of NEJ2 (the Spellhold portal I guess) is now functional No. There are still two parts in the mod. Beside new areas, we added new banters and Shar-Teel's quest. Once again, it is not finishable in the second part though. In order to initiate this quest, Lord Firkraag should see Shar-Teel in the CC. Then you may proceed to his dungeon, which will be a bit different at this point. I had a choice to release all the content I have at the moment or to make you waiting for another year or two. So I decided for the former and against latter. As with all previous versions of this mod, we will continue to release it in parts. With respect to the next releases comprising new dialogues and quests, they will be only updates to the existing version 6.9.1, so don't expect more big downloads for the nearest future. Most of the areas we need for further modding are incorporated in the present release including the updated world map. Finally, you may wish to make several good saves on your road in order not to repeat the same adventures when the next versions will be released. The content prior to Wyrm's Tooth will be not updated anymore. Good luck! This post has been edited by Vlad: Feb 25 2007, 04:19 PM |
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Anomaly NEJ 6.9 ready ! What's new ? Feb 25 2007, 11:59 AM
Anomaly Thank you for your detailed answers. :) Too bad fo... Feb 25 2007, 04:35 PM
Vlad If you need Skie only as a mage in your group and ... Feb 25 2007, 05:56 PM
Rubberduck One more (or two?) questions, Vlad:
1. You say we... Feb 26 2007, 06:05 PM
Anomaly Tried a kensai with Imoen as a Thief/Mage, but thi... Feb 26 2007, 08:22 PM
Vlad I always start as a kensai of Level 7, and dual to... Feb 26 2007, 09:15 PM
Rubberduck
Who say? I didn't say this. :)
You sai... Feb 27 2007, 07:23 AM
Vlad You don't need BGT to play the new version of ... Feb 27 2007, 07:56 AM
Anomaly I experienced a small bug. I tried to kick Shar-Te... Feb 27 2007, 06:32 PM
Golden Thief Vlad,
I can confirm Anomaly's bug just have ba... Feb 27 2007, 06:46 PM
Vlad Don't kick my NPC from the party! :schimp... Feb 27 2007, 08:45 PM
Anomaly Is NEJ supposed to be that hard ? :unsure:
On the... Mar 1 2007, 05:47 PM
pro5 Use "protection from undead" scrolls. ;)... Mar 2 2007, 03:27 PM
Vlad You have only the limited number of them though. S... Mar 2 2007, 07:17 PM
Golden Thief Also a little help. Did you find an axe called ... Mar 2 2007, 08:23 PM![]() ![]() |
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