The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> BGT and BigMods Compatibility
Koriatus
post Feb 8 2007, 05:29 PM
Post #1





Forum Member
Posts: 6
Joined: 8-February 07





What about compatibility IAv3 with this mods?
BGT v 1.03
BGT Tweak pack

Secret of Bone Hill for BGT
Northern Tales of the Sword Coast for BGT
Dark Side of the Sword Coast for BGT
Region of Terror

especially with BGT

Big thanks for this mod!
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Anomaly
post Feb 13 2007, 06:20 PM
Post #2





Forum Member
Posts: 43
Joined: 14-July 05




BGT does import some items (such as Koveras Ring - you should REALLY keep it *hint*, or the Kalgaroth Horn), and with one component of BGT-Tweaks much more items are imported. But you don't keep ALL items on you, some specific items are just relocated in the dungeon.

For importing manually, just export your PC at BGT "end", and import it in pure BG2. It will work.

This post has been edited by Anomaly: Feb 13 2007, 06:25 PM
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 16th August 2025 - 04:17 AM