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> BGT and BigMods Compatibility
Koriatus
post Feb 8 2007, 05:29 PM
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Posts: 6
Joined: 8-February 07





What about compatibility IAv3 with this mods?
BGT v 1.03
BGT Tweak pack

Secret of Bone Hill for BGT
Northern Tales of the Sword Coast for BGT
Dark Side of the Sword Coast for BGT
Region of Terror

especially with BGT

Big thanks for this mod!
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kilolima2
post Feb 12 2007, 09:24 PM
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Joined: 17-December 06





Pro5,

rather than take the chance of BG2/IA messing with BGT, I will re-install just BG2/TOB and then shadowkeeper my pc and npcs to reflect their stats/exp/etc at the end of BG1.

Does BGT allow you to keep bg1 items through Irenicus' dungeon? Otherwise I figured I'd put them into Ribald's inventory or bring in Thalan (the item-creation mod for bg1) somewhere in bg2. Is there anything else that needs to be preserved for continuity's sake between BG 1 and 2?

cheers,

kilolima
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