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> BGT and BigMods Compatibility
Koriatus
post Feb 8 2007, 05:29 PM
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What about compatibility IAv3 with this mods?
BGT v 1.03
BGT Tweak pack

Secret of Bone Hill for BGT
Northern Tales of the Sword Coast for BGT
Dark Side of the Sword Coast for BGT
Region of Terror

especially with BGT

Big thanks for this mod!
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Koriatus
post Feb 9 2007, 11:56 AM
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Ok. May be it will be interesting for all of you.

Here http://forums.spellholdstudios.net/index.p...ost&id=4409 is a WiDU log of megainstallation of differenr mods (big and small).

The information about compatibility of this mods you can read here
http://forums.spellholdstudios.net/index.p...=22224&st=0

In the log you can see that here are situated some components of Improved Asylym, Ascencion, Tactics, Sword Coast Strategments.

I think it will be VERY INTRESTING to play all this BIG modification (BG1+BG2+TOB+above all big mods+and tactics improvements)with IA.(becase of very intelligent system of AI improvements in your mod Sikret).

And of case it will be good to give freedom for hardcore players not to play with item upgrades from your mod. And makes stuff not so powerfull.For example i never use item upgrades mods.

That`s why I will ask you to think about adaptation your future mod IAv4 for BGT and other mods from this list. I think it will be very interesting, and if you will have time may be you can do it?

SORRY FOR POOR English.

This post has been edited by Koriatus: Feb 9 2007, 11:59 AM
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