The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> BGT and BigMods Compatibility
Koriatus
post Feb 8 2007, 05:29 PM
Post #1





Forum Member
Posts: 6
Joined: 8-February 07





What about compatibility IAv3 with this mods?
BGT v 1.03
BGT Tweak pack

Secret of Bone Hill for BGT
Northern Tales of the Sword Coast for BGT
Dark Side of the Sword Coast for BGT
Region of Terror

especially with BGT

Big thanks for this mod!
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Sikret
post Feb 8 2007, 05:48 PM
Post #2


The Tactician
Group Icon

Distinguished Developer
Posts: 7794
Joined: 1-December 05




I don't know much about BGT. Its compatibility with IA is not tested as far as I can say. If you can provide links to the readme files of the mods you mentioned, I may be able to give a better reply.

In general, changes applied to BG1 (by other mods) will not have any conflict with IA. Improved Anvil is a mod for BG2 (+TOB) and has nothing to do with BG1.

Cheers


--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 16th August 2025 - 04:17 AM