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> Documentation of fixes?
Caedwyr
post Dec 18 2006, 03:52 PM
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I'm currently planning on playing through BGII again, and I was wondering if there is any documentation of the fixes for Baldurdash - WeiDU. I understand that it contains many of fixes from the original Baldurdash, but I also am given to understand that it contains additional fixes and possibly some removal of questionable fixes. Also, is the Baldurdash Game Text update included?

Thanks for any help you can provide.
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cmorgan
post Feb 8 2007, 05:28 PM
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Well, (not trying to be a jerk here, I am just commenting smile.gif ) all of the folks involved in this modding endeavor have the problem of time - not enough of it to always document every small thing - especially as no one seems to read the full details anyways. After all, few folks want to read a list of literally thousands of lines saying things like

CODE
X#BG1NPC.tp2 line 1477 change: C_E ~DELORME.CRE~ updated to C_E_R G ~^[_,d]elorme\.cre$~ for Tutu compatibility
X#BG1NPC.D line 5724 change: InParty("delorm") repaired to InParty("delorme")


And of course the massive amount of time involved in listing all of these cuts into codefixing, in order to provide a list that most folks would not understand (and those that do understand could help contribute. So...

if a person who is sufficiently interested (that's you, Ardanis smile.gif ) can do the manual work, grabbing the tp2 can give you most of your answers, and after decompiling the dialogues, and scripts running WinMerge or WinDiff can give you the in-game results -
the sufficiently motivated person could then provide them to the modder in order to put in the ReadMe biggrin.gif
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