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> Party of four in IA, avoiding 4-party burnout
kilolima2
post Jan 26 2007, 04:56 AM
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My last few games of BG2 I have used at most 4 party members (including the PC) with a few "guest npcs" for special sections.

I feel that any number over 4 makes control difficult. I also like to use powerful npcs (like Valen or Solafein) which make other npcs dead weight. In the beginning of the game a small party can make the game very difficult and a tactical challenge. But since they gain more exp per kill (even using multi-class characters), by mid-game my party is way over-powered and the game starts to get boring.

However, the appeal of a < 6 party is the increased exp reward, so I don't want to use a reduced experience mod. Can IA provide a satisfying gameplay experience for a small party from beginning to end? (or will my 4-member party just get their collective butt's kicked?)

I guess this question doesn't really have an answer, but I'd like to hear if anyone else has had a similar experience.

cheers,

kilolima

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thetruth
post Feb 4 2007, 09:09 PM
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A solution could be to make the Ranger/Mage specific quests available only to someone who uses the Multiple Strongholds component of EoU.
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kilolima2   Party of four in IA   Jan 26 2007, 04:56 AM
Demivrgvs   Well it's not a problem of Bg II i suppose...i...   Jan 26 2007, 07:20 AM
thetruth   Definitely yes.Even when your party reach ToB-l...   Jan 26 2007, 11:41 AM
Sikret   @kilolima2 Let me give you a very general hint: ...   Jan 26 2007, 02:12 PM
kilolima2   Care to elaborate, Thetruth? (without revealing...   Jan 27 2007, 02:03 AM
thetruth   Maybe not spell-casters per se, but their (offe...   Jan 27 2007, 04:11 AM
Demivrgvs   A great party of four is Korgan,Viconia,Edwin and ...   Jan 29 2007, 05:15 PM
Sikret   Most of the new quests in IA v4 are also best suit...   Feb 2 2007, 04:06 PM
kilolima2   Thanks thetruth for your comments. I'm excite...   Feb 3 2007, 03:20 AM
Sikret   @kilolima2 All of us have played BG2 (even modded...   Feb 4 2007, 10:53 AM
panama   The new quests added to the mage stronghold (exce...   Feb 4 2007, 04:08 PM
Fillian   @Sikret The 'shimmering light' quest soun...   Feb 4 2007, 04:10 PM
OTG   Similarly to Fillian's question, will other cl...   Feb 4 2007, 06:04 PM
Sikret   @Fillian & OTG Yes.   Feb 4 2007, 06:52 PM
Shaitan   @ Panama: No I like it a bit like Sikret - each ga...   Feb 4 2007, 07:20 PM
thetruth   A solution could be to make the Ranger/Mage specif...   Feb 4 2007, 09:09 PM
Sikret   A solution could be to make the Ranger/Mage spec...   Feb 4 2007, 11:22 PM
panama   Shaitan, I probably didnt make myself clear. I...   Feb 4 2007, 09:14 PM
Shaitan   He. I guess we would be fiddling with Sikrets inte...   Feb 4 2007, 10:03 PM
Demivrgvs   I totally agree with Sikret...multiple strongholds...   Feb 5 2007, 07:44 AM


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