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#1
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Forum Member Posts: 21 Joined: 17-December 06 ![]() |
My last few games of BG2 I have used at most 4 party members (including the PC) with a few "guest npcs" for special sections.
I feel that any number over 4 makes control difficult. I also like to use powerful npcs (like Valen or Solafein) which make other npcs dead weight. In the beginning of the game a small party can make the game very difficult and a tactical challenge. But since they gain more exp per kill (even using multi-class characters), by mid-game my party is way over-powered and the game starts to get boring. However, the appeal of a < 6 party is the increased exp reward, so I don't want to use a reduced experience mod. Can IA provide a satisfying gameplay experience for a small party from beginning to end? (or will my 4-member party just get their collective butt's kicked?) I guess this question doesn't really have an answer, but I'd like to hear if anyone else has had a similar experience. cheers, kilolima |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
@kilolima2
Let me give you a very general hint: Always listen to everything thetruth says. He is the best BG2 player ever. Cheers -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 9th September 2025 - 04:48 PM |