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> TorGal just will not die, The Troll-inator
OTG
post Dec 4 2006, 06:31 PM
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It's not even funny any more, I've got 4 arcane magic users (fighter/mage PC, Jan, Edwin, Nalia) , 1 cleric (Anomen) and 1 druid (Jaheira) in my party, and it seems nothing can take him down... just when I think I'm getting near, he tosses out another Greater Command and half my party lies down for a nap.

My party scripts check resistances before casting spells, so I know he's resistant to pretty much everything, and he's only taking 9 damage per hit from a Cleric Staff +3 wielded by someone with 19 Str... when he can actually be hit...

Any hints or tips would be appreciated.
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Romulas
post Dec 11 2006, 03:11 PM
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Ah, I agree however there were only 1 or maybe 2 of those adamantite golems in the game and there are considerably more of the gem and coin golems now in IA.

I thought I had the method down when I dual wielded the flail of glory and another flail but it took along time to kill them.

Even golem slayer doesn't seem to do as much damage and they certainly don't kill the golems when hit. It seems that item only works on the normal original golems however by the time you get all the pieces to make golem slayer your party is at such a level that the standard golems are easily dispatched, without using golem slayer. This time through I will experiment more and see what makes the difference.

Romulas
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