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> TorGal just will not die, The Troll-inator
OTG
post Dec 4 2006, 06:31 PM
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It's not even funny any more, I've got 4 arcane magic users (fighter/mage PC, Jan, Edwin, Nalia) , 1 cleric (Anomen) and 1 druid (Jaheira) in my party, and it seems nothing can take him down... just when I think I'm getting near, he tosses out another Greater Command and half my party lies down for a nap.

My party scripts check resistances before casting spells, so I know he's resistant to pretty much everything, and he's only taking 9 damage per hit from a Cleric Staff +3 wielded by someone with 19 Str... when he can actually be hit...

Any hints or tips would be appreciated.
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Romulas
post Dec 11 2006, 02:33 PM
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For those wonderful "you can hit them all day" monsters and do very little damage I bought an item put in by the magnificent magic store called the survivors ring which dramatically increases regeneration, with the drawback that it takes strength, constitution from your player. However it helps you to last during the pounding that the golems and torgal do.

Even using flails and other blunt weapons I have yet to figure out how to hit those golems and do anything other than half damage, some like the coin or gem golems take only 2 or 3 points of damage. Ridiculous.

Romulas
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