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> Memorizing spells
methusalar
post Dec 4 2006, 04:20 PM
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I was reading somewhere that you'd taken out some of the potions that raise Int in an attempt to stop people memorizing too many spells. Is it possible to tweak the game so that if you do this (hit spell limit, drink potion of genius, memorize more spells...), all the spells will be lost once the Int wears off?
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OTG
post Dec 5 2006, 08:45 AM
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QUOTE(methusalar @ Dec 4 2006, 04:20 PM) *

I was reading somewhere that you'd taken out some of the potions that raise Int in an attempt to stop people memorizing too many spells. Is it possible to tweak the game so that if you do this (hit spell limit, drink potion of genius, memorize more spells...), all the spells will be lost once the Int wears off?


The problem I see with this is those pesky Int draining monsters... should spells be lost due to lower Int from that? Also, the spells are held in a book, it's the intellegence at the time of scribing those spells into the book from the scroll that counts. Once they're in the book, they're there until erased. Perhaps when the scroll is scribed, it's not copied word for word, but re-written in a way that the character can understand, even with a reduced Int, like (-shudder-) revision notes.
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methusalar
post Dec 5 2006, 03:51 PM
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QUOTE(OTG @ Dec 5 2006, 08:45 AM) *

The problem I see with this is those pesky Int draining monsters... should spells be lost due to lower Int from that?


Fair point - that would get rather irritating!
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