| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Dec 4 2006, 04:20 PM
Post
#1
|
|
|
Forum Member Posts: 19 Joined: 3-November 06 |
I was reading somewhere that you'd taken out some of the potions that raise Int in an attempt to stop people memorizing too many spells. Is it possible to tweak the game so that if you do this (hit spell limit, drink potion of genius, memorize more spells...), all the spells will be lost once the Int wears off?
|
|
|
|
![]() |
Dec 5 2006, 02:51 AM
Post
#2
|
|
|
The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
Thanks for the comments, everyone!
The changes IA applies to the game in this regard (as mentioned in the mod's readme) are as follows: 1- Potions of Genius are omitted from the game entirely. 2- Potions of Mind focusing grant less intelligence bonus than they did in the original game. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
|
methusalar Memorizing spells Dec 4 2006, 04:20 PM
Mordokai You don't even need tweaking, it's the way... Dec 4 2006, 10:32 PM
methusalar
You don't even need tweaking, it's the wa... Dec 5 2006, 08:13 AM
berelinde I'm not entirely sure I agree with this logic,... Dec 5 2006, 12:41 AM
smr49 I always used Potion of Genius to up a Lore score ... Dec 5 2006, 03:22 AM
OTG
I was reading somewhere that you'd taken out ... Dec 5 2006, 08:45 AM
methusalar
The problem I see with this is those pesky Int dr... Dec 5 2006, 03:51 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 17th November 2025 - 08:13 PM |