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> NPCs, Who to take?
methusalar
post Nov 6 2006, 02:13 PM
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Are there any NPCs that you particularly recommend taking along to get the most out of IA? Does Cernd actually have extra content or is it just his kit that's changed?

Along similar lines, are there any other mods that you would recommend installing as well (beyond those mentioned in the readme) - I'm thinking along the lines of specific components from tactics etc? Does the mod link in with any modded NPCs?

Many thanks in advance for what seems to be an awesome mod - very excited about my first run through and just waiting for v4.0 to get going.
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Sikret
post Nov 6 2006, 03:18 PM
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Valygar is also recommended. Beside his personal items' upgrades (which are the best item upgrades among NPC specific items), there is one specific feature of the mod (namely, 'New friend at your cabin') which depends on having Valygar in the party to some extent. This particular feature of the mod is primarily designed for ranger protagonists; but once IA v4.0 is released, it will also work for you if you have Valygar in the party even without a ranger protagonist (though, you will need to have a non-evil protagonist and shouldn't have kicked out Valygar even once if you want this feature to work.)



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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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