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> NPCs, Who to take?
methusalar
post Nov 6 2006, 02:13 PM
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Joined: 3-November 06




Are there any NPCs that you particularly recommend taking along to get the most out of IA? Does Cernd actually have extra content or is it just his kit that's changed?

Along similar lines, are there any other mods that you would recommend installing as well (beyond those mentioned in the readme) - I'm thinking along the lines of specific components from tactics etc? Does the mod link in with any modded NPCs?

Many thanks in advance for what seems to be an awesome mod - very excited about my first run through and just waiting for v4.0 to get going.
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smr49
post Nov 6 2006, 02:28 PM
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Cunning Linguist


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Joined: 9-September 06
From: Oakdale, MN USA




I've run through with Cernd as an Auramaster, and he is a lot of fun now. Very quick spell build up, and the added spells in his repertoire REALLY help a lot with the new battles. Also, there is a certain Druid potion in IA that addresses a game mechanic issue with Druids and their XP cap -- it was one of the best things about IA to me, though that's because I love playing Druid characters.

Jan has a pair of very nice upgrades, and Haer Dalis has a pair of upgrades that make him a viable front line fighter. Plus, those two have some of the best voicing - only Minsc would compare in sheer entertainment value. biggrin.gif
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