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> Mod progress, Contains Spoilers
balduran
post Aug 28 2006, 12:44 PM
Post #1


Supremacy of the Metal Kingdom
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Posts: 223
Joined: 1-September 05
From: Bulgaria




Mod progress!!!!!! SPOILERS AHEAD!!!!!!!!

I thought I should compile a quick info about what I've done so far with the mod, so here it goes:

First and most time consuming was the Pocket prison (part of the second SofA quest, taking place in the Bridge, the Gov. district and the new town of Kula). You can see what it looks like in this thread: http://forums.blackwyrmlair.net/index.php?showtopic=1287

It consists of a special conversible guardian, eight monsters, an enemy spawn point, few (not)unique treasures, and a not that complexed system of portals.

The prison dungeon – this is a recycled map from TofEE, and it's basically a straight forward explore'n'fight area with a few undead spawns, several unique creatures and treasures, and a special tome.

The town of Kula – 1 big area + 10 indoor areas. I've finished all quest-required scripts and creatures + a tavern with unique rumor source, and 8 different peasant types with their dialogues and so on.

The first SofA quest that takes place in Windspear Hills

Most of the SofA dialogue of Azure and a simple dialogue for her wolf


What needs to be done to finish the SofA portion of the mod:

I have problems with adding Kula to the world map. See this thread:
http://forums.blackwyrmlair.net/index.php?showtopic=2108

Interparty banter – conversations with Bioware NPCs and major mod NPCs. Here I have some ideas:
1) Azure will hate Viconia (she hates all drow) and will react negatively on the player romancing Viconia. There will be a possibility where Azure either attacks Viconia or kills her in her sleep depending on the reaction of the protagonist in the first SofA quest (where you have the option to kill or not to kill Trajan).
2) Bad reaction to sleeping with Phaerie in the Underdark
3) a very bad reaction on killing the Silver dragon
4) Intejections in major dialogues like Tree of Life, Bodhi, Joneleth, also with other smalltime villains and characters (the gypsy in Trademeet comes to my mind).

- Voicing – this will probably done simultaneously with BETA testing

This post has been edited by balduran: Aug 28 2006, 12:59 PM


--------------------
Blessed be the one who has nothing to say, and yet remains silent.

Too many chieftan, too little indian.

http://balduran.blackwyrmlair.net

-- Azure NPC Romance
-- BG2 Improvements
-- IWD Improvements
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balduran
post Sep 19 2006, 01:53 PM
Post #2


Supremacy of the Metal Kingdom
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Mod Developer
Posts: 223
Joined: 1-September 05
From: Bulgaria




I spent one more day trying to fix the door (in vain). In the end I decided to get rid of the house attached to it dry.gif So it will be one area less in the mod.

By wednesday or thursday I'll be ready with a new BETA version, but my deadline on that one right now is floating.

Something else - I have some spare buildings in Kula, and a few ideas for side quests, but I lack the time to work on them. So if anyone is willing to help (and of course - get the due credit for it), don't hasitate to tell me. Here's the titles of the possible quests I so far have thought of. They should give you a few pointers:

- A Werewolf Manace
- The Peeping Tom
- My Mother's Ghost
- The Forgotten Circus Performer

Of course any other quests will be apreciated.


--------------------
Blessed be the one who has nothing to say, and yet remains silent.

Too many chieftan, too little indian.

http://balduran.blackwyrmlair.net

-- Azure NPC Romance
-- BG2 Improvements
-- IWD Improvements
Go to the top of the page
 
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