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Sep 17 2006, 04:45 PM
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#1
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Forum Member Posts: 7 Joined: 17-September 06 |
1.Where is information about weapon critical threat is stored? For example, short sword has 19-20/x2, two-handed axe 20/x3, etc. I can't find it in .ITM files
2. In IWD2 there is Improved Critical feat. I'd like to modify it in way that charachters could take it several times. I found only few 2DA files, containing information about gaining feats on 1st and other levels by different classes. Nothing more about feats How can i modify feat "mechanics"? Is it possible to modify feats using Near Infinity? |
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Sep 18 2006, 01:06 PM
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#2
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GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland |
I assume it is similar to the Power field for BG2 effects in that you can specify the power level the spell casts at.
It's most likely unneccessary for this type of effect. |
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omican Need help! Modding critical hits. Sep 17 2006, 04:45 PM
Rabain There is an opcode to add an effect that improves ... Sep 17 2006, 05:34 PM
omican It seems that this codes is very different in IWD2... Sep 17 2006, 06:05 PM
Rabain Is there an item that modifies your chance to do a... Sep 17 2006, 09:09 PM
Guest Yes, there are such items. I've found that suc... Sep 18 2006, 06:56 AM
omican In IWD2 there is a spell "Executioner's e... Sep 18 2006, 08:21 AM
Rabain It should be possible to modify the effect via edi... Sep 18 2006, 12:39 PM
omican Yes, I can easily apply this effect to creature or... Sep 18 2006, 12:56 PM
omican And another question:
There are field named ... Sep 18 2006, 01:02 PM
omican Yes, "Executiner's eye's" is a 9... Sep 18 2006, 01:21 PM
Rabain I haven't looked too much at how IWD2 works bu... Sep 18 2006, 01:29 PM
omican Problem is that there aren't any field that co... Sep 18 2006, 01:39 PM![]() ![]() |
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