![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() The Raven ![]() Mod Developer Posts: 590 Joined: 4-September 04 From: California, USA ![]() |
Ok, there was a thread somewhere, and i felt like it was here, but i can't find it. someone was saying how conditions are ineffective for cutscenes. couldn't you put something like this in to make it work:
QUOTE IF Global("Blah","AR1200",1) THEN RESPONSE #100 ChangeAIScript("Blah1",0) and then blah1 would be the cutscene. -------------------- And can we finally say that the bhaal spawn idea has had the final nail hammered in its coffin?
Member of the World Transition Project And the raven, never flitting, still is sitting, still is sitting On the pallid bust of Pallas just above my chamber door; And his eyes have all the seeming of a demon's that is dreaming, And the lamp-light o'er him streaming throws his shadow on the floor; And my soul from out that shadow that lies floating on the floor Shall be lifted - nevermore! Like dealing with terrorists by giving them explosives |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 22 Joined: 29-July 04 From: Adelaide, Australia ![]() |
I don't follow this argument. Is this an extract from the cutscene or another script?
-------------------- Spellhold Studios
sconrad.NET Khadion NPC-mod - Team leader, head designer Hubelpot NPC-mod - Team leader, coder NPC Damage - Coder PC Soundsets - Coder, voice actor Brythe NPC-mod - Designer DragonLance TC - Glory of Istar - Designer The NPC Interaction Expansion Project - Writer for Cernd, Sarevok The Jerry Zinger Show - Producer Iron Modder 5 - Winner |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 20th April 2025 - 06:42 PM |