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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 42 Joined: 20-August 06 ![]() |
I hate to admit it, but I wonder if Grachus's Wind Horrors are too much for the particular party I'm using. My guess is I could probably take Grachus and only the three summoned undead humans. But not along with those four Horrors as well.
I'm using an unconventional party composition, and I guess it's now catching up with me: PC Wild Mage 7 Imoen Thief 8 Minsc Berserker 8 (via Drew's mini-mod) Xzar Necomancer 7 Tiax Cleric 6/Thief 7 Finch Cleric 7 I just cannot seem to find a way to fend off Grachus' seven powerful undead summons. I'm at the point where I'm considering going back to a pre-Grey Clan save and leaving this adventure for a future, more conventional party. Before I give up, any thoughts on how I can get defeat Grachus with this bunch? (Note: I'm playing with Sword Coast Stratagems installed. I have no idea if those amazing AI tweaks overlap with TGC's content or not, but they don't appear to.) This post has been edited by Lemernis: Sep 6 2006, 06:44 PM -------------------- |
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#2
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
I'm most grateful for your feedback on this and other mods, so no worries, and if you have criticism, feel free to tell it. I'm open to suggestions. I admit that the Tutu version's scripts could be more refined, utilizing the possibilities of the BG2 engine, but as I've said, it is because the mod was developed and optimized for non-Tutu BG1.
It's also good to hear that Grey Clan Ep1 works with SCS, i.e. there are no compatibility issues. I don't know of other mods either that have compatibility problems with GCE1, but we can only be 100% sure when someone practically tests the mods together. ![]() QUOTE I'm still playing through the mod, and I will prevail against Grachus, heh! I spent this morning thinking about crafting, so I didn't get back to playing it yet. Good luck! If you feel it's required, you can lure the whole group of enemies to Tergius, the Dwarves or Damien's men. However, if a lethal hit doesn't come from one of your party members, you will obviously gain no XP for that enemy.
-------------------- Mental harmony dispels the darkness.
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#3
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Contributor Posts: 118 Joined: 7-February 06 ![]() |
It's also good to hear that Grey Clan Ep1 works with SCS, i.e. there are no compatibility issues. I don't know of other mods either that have compatibility problems with GCE1, but we can only be 100% sure when someone practically tests the mods together. ![]() I played (and will play again) with BP ... not that it modifies lot of your creature, but it was really HARD to win some battles (mainly the one with 2 female mages, wow!). Played also with DSotSC+NTotSC+SoB and there are NOT issue at all with them (not that they touch AI ... but nice to know as well) ![]() Ah ... of course i'm playing the BGT version ![]() mm75 This post has been edited by melkor_morgoth75: Sep 12 2006, 02:00 PM |
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