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Sep 6 2006, 06:38 PM
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#1
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Forum Member Posts: 42 Joined: 20-August 06 |
I hate to admit it, but I wonder if Grachus's Wind Horrors are too much for the particular party I'm using. My guess is I could probably take Grachus and only the three summoned undead humans. But not along with those four Horrors as well.
I'm using an unconventional party composition, and I guess it's now catching up with me: PC Wild Mage 7 Imoen Thief 8 Minsc Berserker 8 (via Drew's mini-mod) Xzar Necomancer 7 Tiax Cleric 6/Thief 7 Finch Cleric 7 I just cannot seem to find a way to fend off Grachus' seven powerful undead summons. I'm at the point where I'm considering going back to a pre-Grey Clan save and leaving this adventure for a future, more conventional party. Before I give up, any thoughts on how I can get defeat Grachus with this bunch? (Note: I'm playing with Sword Coast Stratagems installed. I have no idea if those amazing AI tweaks overlap with TGC's content or not, but they don't appear to.) This post has been edited by Lemernis: Sep 6 2006, 06:44 PM -------------------- |
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Sep 9 2006, 04:23 PM
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#2
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Master of energies ![]() Council Member Posts: 3328 Joined: 9-July 04 From: Magyarország |
Three additional things that might help:
* Scatter your party. Keep big distances, run a lot, and let Grachus cast spells on one character of you. If you have trouble getting high Magic Resistance, here is a hint: in one of the houses, the thief who is killed by Boris and Pumpkin has a Potion of Magic Shielding as well. Furthermore, the range of the Dispel Magic spell is not small, so if your characters are far enough, they won't be affected by the spell. * Moon Horrors are dangerous to summoned creatures and characters with weak AC. A well-armoured character can occupy them. Use healing potions when needed. * You might not want to lure Grachus to Tergius. Just hit and run (but keep damaging him). By the way, before summoning the Moon Horrors, Grachus should recognize Tergius. Does this happen? Finally, if Grachus falls, all of his terrible Moon servants also get destroyed immediately. -------------------- Mental harmony dispels the darkness.
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Lemernis Grachus Sep 6 2006, 06:38 PM
Baronius I haven't checked how Strategems affects the d... Sep 6 2006, 09:48 PM
Lemernis Ah! Thanks, well I feel a little better about... Sep 6 2006, 10:30 PM
melkor_morgoth75 Or if u don't want to take them to Tergius, tr... Sep 7 2006, 06:57 AM
Lemernis I tried luring the Wind Horrors away one at a time... Sep 7 2006, 01:49 PM
Baronius Thanks for the compliment, but did you finish it s... Sep 7 2006, 03:16 PM
cmorgan Lemernis, I love ya, man, but *please* do not temp... Sep 7 2006, 06:32 PM
Lemernis I'm still playing through the mod, and I will ... Sep 7 2006, 09:22 PM
Baronius I'm most grateful for your feedback on this an... Sep 7 2006, 09:40 PM
melkor_morgoth75
It's also good to hear that Grey Clan Ep1 wor... Sep 12 2006, 01:58 PM
Linguist in Training Grachus gets my award for the cheesiest opponent i... Sep 8 2006, 07:43 PM
Lemernis Well, I led Grachus to Tergius and he killed Tergi... Sep 8 2006, 10:25 PM
Baronius It seems Grachus improved as much in Tutu as the g... Sep 9 2006, 12:07 AM
Lemernis Dispell Magic is unaltered by any of the Tutu mods... Sep 9 2006, 11:36 AM
Lemernis Yeah, Grachus does speak with Tergius. I've t... Sep 9 2006, 11:15 PM
Baronius
CHARNAME and his party often faces higher level e... Sep 9 2006, 11:52 PM
Lemernis What's the main problem anyway? Grachus regene... Sep 12 2006, 05:18 PM
Baronius mm75: Thanks for confirming that it works with tho... Sep 12 2006, 08:12 PM
Lemernis
Yes, absolutely. I do rotate characters into ... Sep 13 2006, 11:12 AM
cmorgan then the safest way to tackle him is to lure him o... Sep 12 2006, 09:05 PM
Baronius Damien is human, a member of Amn's economic an... Sep 13 2006, 01:30 PM![]() ![]() |
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