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Sep 6 2006, 06:38 PM
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#1
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Forum Member Posts: 42 Joined: 20-August 06 |
I hate to admit it, but I wonder if Grachus's Wind Horrors are too much for the particular party I'm using. My guess is I could probably take Grachus and only the three summoned undead humans. But not along with those four Horrors as well.
I'm using an unconventional party composition, and I guess it's now catching up with me: PC Wild Mage 7 Imoen Thief 8 Minsc Berserker 8 (via Drew's mini-mod) Xzar Necomancer 7 Tiax Cleric 6/Thief 7 Finch Cleric 7 I just cannot seem to find a way to fend off Grachus' seven powerful undead summons. I'm at the point where I'm considering going back to a pre-Grey Clan save and leaving this adventure for a future, more conventional party. Before I give up, any thoughts on how I can get defeat Grachus with this bunch? (Note: I'm playing with Sword Coast Stratagems installed. I have no idea if those amazing AI tweaks overlap with TGC's content or not, but they don't appear to.) This post has been edited by Lemernis: Sep 6 2006, 06:44 PM -------------------- |
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Sep 7 2006, 09:40 PM
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#2
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Master of energies ![]() Council Member Posts: 3330 Joined: 9-July 04 From: Magyarország |
I'm most grateful for your feedback on this and other mods, so no worries, and if you have criticism, feel free to tell it. I'm open to suggestions. I admit that the Tutu version's scripts could be more refined, utilizing the possibilities of the BG2 engine, but as I've said, it is because the mod was developed and optimized for non-Tutu BG1.
It's also good to hear that Grey Clan Ep1 works with SCS, i.e. there are no compatibility issues. I don't know of other mods either that have compatibility problems with GCE1, but we can only be 100% sure when someone practically tests the mods together. QUOTE I'm still playing through the mod, and I will prevail against Grachus, heh! I spent this morning thinking about crafting, so I didn't get back to playing it yet. Good luck! If you feel it's required, you can lure the whole group of enemies to Tergius, the Dwarves or Damien's men. However, if a lethal hit doesn't come from one of your party members, you will obviously gain no XP for that enemy.
-------------------- Mental harmony dispels the darkness.
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Lemernis Grachus Sep 6 2006, 06:38 PM
Baronius I haven't checked how Strategems affects the d... Sep 6 2006, 09:48 PM
Lemernis Ah! Thanks, well I feel a little better about... Sep 6 2006, 10:30 PM
melkor_morgoth75 Or if u don't want to take them to Tergius, tr... Sep 7 2006, 06:57 AM
Lemernis I tried luring the Wind Horrors away one at a time... Sep 7 2006, 01:49 PM
Baronius Thanks for the compliment, but did you finish it s... Sep 7 2006, 03:16 PM
cmorgan Lemernis, I love ya, man, but *please* do not temp... Sep 7 2006, 06:32 PM
Lemernis I'm still playing through the mod, and I will ... Sep 7 2006, 09:22 PM
melkor_morgoth75
It's also good to hear that Grey Clan Ep1 wor... Sep 12 2006, 01:58 PM
Linguist in Training Grachus gets my award for the cheesiest opponent i... Sep 8 2006, 07:43 PM
Lemernis Well, I led Grachus to Tergius and he killed Tergi... Sep 8 2006, 10:25 PM
Baronius It seems Grachus improved as much in Tutu as the g... Sep 9 2006, 12:07 AM
Lemernis Dispell Magic is unaltered by any of the Tutu mods... Sep 9 2006, 11:36 AM
Baronius Three additional things that might help:
* Scatter... Sep 9 2006, 04:23 PM
Lemernis Yeah, Grachus does speak with Tergius. I've t... Sep 9 2006, 11:15 PM
Baronius
CHARNAME and his party often faces higher level e... Sep 9 2006, 11:52 PM
Lemernis What's the main problem anyway? Grachus regene... Sep 12 2006, 05:18 PM
Baronius mm75: Thanks for confirming that it works with tho... Sep 12 2006, 08:12 PM
Lemernis
Yes, absolutely. I do rotate characters into ... Sep 13 2006, 11:12 AM
cmorgan then the safest way to tackle him is to lure him o... Sep 12 2006, 09:05 PM
Baronius Damien is human, a member of Amn's economic an... Sep 13 2006, 01:30 PM![]() ![]() |
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